Cobblemon Trainer Battle

Cobblemon Trainer Battle

Mod

Cobblemon side mod that offers trainer battle system

Client and server MinigameUtility

2,154 downloads
6 followers
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  • Added battleTheme option for trainers
  • Added maximumTrainerSpawnCount configuration option
  • Fixed bug where Pokémon move names being exported in non-English names
  • Added Korean translation for items and advancements
  • Fixed possible bug where Trainer Entity battle multiple players at the same time
  • Added Radical Red progression system
  • Fixed bug where commands failed to run on command sources other than player and server
  • Added French translation (credit to Voldir Silver)
  • Added minor changes to token textures
  • Added advancements for defeating elite four and champion
  • Added advancement for killing champion
  • Reworked item textures
  • Added recipes for VS Seekers
  • Fixed trainerbattleother and trainerbattleflatother not executed in command blocks
  • Added advancements and Inclement Emerald progression system
  • Added feature customizing loot tables for individual trainer
  • Added new commands trainerbattleother and trainerbattleflatother
  • Added new items: VS Seekers, Tokens and Tickets
  • Added support for forms and regional bias
  • Added new trainer team attributes, form and shiny
  • form can be such as Alola, Hisui, Galar, Hisui Bias (for Cobblemon exclusive Hisuian Pokemons), Therian etc
  • shiny either can be true or false
  • Fixed stupid mistake where EVs and IVs were exported as IVs and EVs respectively
  • Added translations for entity.cobblemontrainerbattle.trainer key
  • Added new trainer option isSpawningAllowed
  • Removed restrictions on custom trainer team needed to be put into custom directory
  • Pokemon entity spawns when battling with trainer
  • Added isRematchAllowedAfterVictory battle condition to be available for group battle
  • Fixed bug where trainer entities do not despawn when defeated
  • Data packs made for earlier versions will NOT be compatible
  • Trainer teams are stored under trainers/teams/<namespace>
  • Trainer options are stored under trainers/options/<namespace>
  • Renamed Smogon trainer to be short and uniform
  • Fixed bug where Pokemon entities drop held items
  • Trainer can be selected in <namespace>:<trainer>
  • /trainerbattle radicalred:biker_alex
  • Added new trainer condition isRematchAllowedAfterVictory
  • Added trainer skins, credit to piikapiika and idkgraceorsmth
  • Added /cobblemontrainerbattle export <player> command
  • Fixed trainers spawning only in certain dimension
  • Fixed trainers spawning on invalid positions (underwater)
  • Added Smogon-tiered trainers
  • Fixed bug NPC trainers does not show up properly when run on dedicated servers
  • Fixed permission node of /cobblemontrainerbattle reload command
  • Added flee distance (20 blocks) which terminates trainer battles if players move too far away
  • Hopefully fixed a bug where rental Pokemons become catchable while on Battle Factory session
  • Added trainer NPC spawning feature
  • Added Korean translation
  • Added cobblemontrainerbattle reload command, reloads config.json configuration file on runtime
  • Added safety checks for existence of "onVictory" and "onDefeat" JSON keys when reading from configuration files
  • Added groupbattle command
  • Renamed battlefrontier to battlefactory
  • Added configurable options for Group Battle and Battle Factory
  • Changed trainer configuration directory
    • from <datapack>/cobblemontrainerbattle/configuration
    • to <datapack>/cobblemontrainerbattle/trainer
  • Added en_us.json translation, other language files will be added if possible
  • Added trainer configuration options: balance, commands
  • Added trainer battle conditions: maximumPartyLevel, minimumPartyLevel
  • Removed radicalred, inclementemerald, custom subcommands
  • Trainers are directly specified instead

Project members

KiwiFlavoredApollo

Member

Details

Licensed GPL-3.0-only
Published a month ago
Updated 9 days ago