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Changelog
Latest changes (See all)
- change into default method, so it does not have to be implemented on the entrypoint (a9e2598)
- make overlay hearts an actual overlay (38c5a2b)
- move api to its own submodule (d70be76)
- backport all features from 1.20.4+ (18a7f2e)
- architectury using Forge instead of NeoForge configuration (753f698)
- Add a check if AppleSkin health overlay should be rendered (48e4e0b)
- Add a heart change event for when the config is modified in-game (cc468fd)
- Use hardcore parameter from own PostRender event (a78940b)
- Remove unified-publishing from applied plugins (6261302)
- Upgrade to Loom 1.5 and replace unified-publishing with minotaur and curseforgegradle (7eaad86)
- Backport AppleSkin hardcore hearts fix (503eb9c)
- fix log message when mixin is skipped (4295371)
- prevent loading ResourceLocation early #17 (2669d3e)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
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Details
Licensed MIT
Published 2 years ago
Updated 2 months ago