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Changelog
Latest changes (See all)
- reset sprite back to null if it is missing in config UI (34b94c0)
- run dev client window at 1280x720 (9adf6ea)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (e334f3c)
- fix config being overwritten on game start (60b0faa)
- remove overflowing bars from curseforge and modrinth incompatible mods (1b24684)
- allow OverlayHeart to have no absorption or health hearts (788e13e)
- add support for opaque flag from the API (d0520a1)
- add opaque flag to OverlayHeart (27afe42)
- go back to defaultBlendFunc after coloring a HeartDrawing (a65c5a8)
- force loom to remap fabric api (3117759)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (4629d3a)
- change into default method, so it does not have to be implemented on the entrypoint (a9e2598)
- make overlay hearts an actual overlay (38c5a2b)
- version bump (c77d28a)
- move api to its own submodule (d70be76)
- backport all features from 1.20.4+ (18a7f2e)
- architectury using Forge instead of NeoForge configuration (753f698)
- Add a check if AppleSkin health overlay should be rendered (48e4e0b)
- Add a heart change event for when the config is modified in-game (cc468fd)
- Use hardcore parameter from own PostRender event (a78940b)
Links
Details
Licensed MIT
Published 2 years ago
Updated 2 months ago