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Changelog
Latest changes (See all)
- fix armor bar not being moved correctly on fabric (416aed8)
- ignore version change commits in changelog (443e985)
- reset sprite back to null if it is missing in config UI (68ddb8e)
- run dev client window at 1280x720 (340394e)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (37742f8)
- fix config being overwritten on game start (6da3bd3)
- remove overflowing bars from curseforge and modrinth incompatible mods (b0954d8)
- allow OverlayHeart to have no absorption or health hearts (3815cda)
- add support for opaque flag from the API (447acef)
- add opaque flag to OverlayHeart (9fe6230)
- go back to defaultBlendFunc after coloring a HeartDrawing (c9c01ad)
- force loom to remap fabric api (3700f32)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
- add documentation (3fca38f)
- update to 20.6 NeoForge (3892cd4)
- Update to 1.20.6. NeoForge is currently broken with Architectury, so that is going to have to wait. (1a29b3b)
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Licensed MIT
Published 2 years ago
Updated 2 months ago