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Changelog
Latest changes (See all)
- bump versions (0c78fef)
- reset sprite back to null if it is missing in config UI (9b1f3e1)
- run dev client window at 1280x720 (ece13f5)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (3dcc922)
- fix config being overwritten on game start (f371ea7)
- remove overflowing bars from curseforge and modrinth incompatible mods (4dadb83)
- allow OverlayHeart to have no absorption or health hearts (3a18449)
- add support for opaque flag from the API (d9d697f)
- add opaque flag to OverlayHeart (af3d6f2)
- go back to defaultBlendFunc after coloring a HeartDrawing (a3d1b1e)
- force loom to remap fabric api (8b37ee1)
- bump version (1cbb7d5)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (fcdd156)
- change into default method, so it does not have to be implemented on the entrypoint (a6b0f2b)
- bump version (3f7e1d1)
- make overlay hearts an actual overlay (c6e48c7)
- version bump (a17e9f4)
- bump version (bfc52b3)
- move api to its own submodule (3d0f833)
- backport all features from 1.20.4+ (2d2feff)
- bump version (f098291)
- add a check if AppleSkin health overlay should be rendered (6ea27bf)
- add a heart change even for when the config is modified in-game (4199c2d)
- use hardcore parameter from own PostRender (a72e1c8)
- remove compatibility with 1.20.2 as ConfigGUI is not backwards compatible (bdf84f4)
- Update to Loom 1.5 and replace unified-publishing with minotaur and curseforgegradle (c844dac)
- Backport AppleSkin hardcore hearts fix (275937a)
- bump version (da452ed)
- prevent loading ResourceLocation early (8d4bdbe)
- Revert "bump version" (16e4e5a)
Dependencies
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Details
Licensed MIT
Published 2 years ago
Updated 2 months ago