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Changelog
Latest changes (See all)
- bump version (7dd8735)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- bump version (eafe9d5)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- bump version (b1badcf)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
- add documentation (3fca38f)
- update to 20.6 NeoForge (3892cd4)
- Update to 1.20.6. NeoForge is currently broken with Architectury, so that is going to have to wait. (1a29b3b)
- 1.20.5 port (a4cd094)
- Add logging to UndergardenCompat (2cf0f7c)
- more cleanup and documentation (27b01d3)
- bump version for refactor and undergarden support (150ba2d)
- move entrypoint interface (bd79048)
- Add custom colorfulhearts entry point for fabric mods (4f7338f)
- Make constructor private and force usage of builder for StatusEffectHeart (0815bfd)
- Add documentation (7f65aca)
- huge refactoring for easy to use API #24 and undergarden support - still needs testing before release (d8157da)
- bump version (b40b967)
- add a check if AppleSkin health overlay should be rendered (df877ba)
- add a heart change event for when config is modified in-game (e45a8c4)
- use hardcore parameter from own PostRender event (c9ac48d)
- bump version (f87742d)
Dependencies
Links
Details
Licensed MIT
Published 2 years ago
Updated 2 months ago