Changelog
-Fixed bug with colors becoming green-blue inverted when dying an already dyed mob.
-Fixed bug which caused all pre-existing (before mod was installed) mobs to be completely invisible.
-Fixed bug which caused transparency to be represented incorrectly (100% transparency making mobs visible, when it should make it invisible)
-Fixed bug which caused mobs spawned through certain ways to become invisible. (Most notably lucky blocks)
-Rewrote large portions of the mod to be more efficient. Should provide extremely minor performance boosts.
-Rewrote the color wand GUI to be more efficient, also made it more fancy.
-Changed how invisible dust works, it now makes the mob 20% more transparent each time it is used.
-Added special support for the Thaumcraft mod.
-Added special support for the Waila mod.
-Added special support for the Lucky Blocks mod.