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Combat Man 0.2.0

Changelog

  • Added a rare chance depending on difficulty for a Combat Man to have strong equipment
  • Added special names that is given to Combat Men that spawn with Power Level of 90 or above
  • Combat Man will now target attacking mobs when not targeting any other mob
  • Combat Man spawning condition has been reworked to spawn in places where the sky is visible
  • Fixed bug where Combat Man can place water in the nether
  • Fixed bug where Combat Man prioritizes attacking rather than defending
  • Fixed bug where Combat Man overshoots ender pearl shot and miss target
  • Fixed Combat Man Pillar reach jumping logic

Files

combatman-1.20.1-0.2.0.jar(93.29 KiB) Primary Download

Project members

Ali107

Member

Details

Licensed ARR
Published 7 months ago
Updated 2 months ago