Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/1.20.1/0.2.0-alpha...1.20.1/0.2.0
What's new
This is a maintenance update that does not add any features and is now marked as ready. See commit history for the technical changes and fixes.
Again, thanks to @Sintinium for update to Create 6.0.4
BACKUP YOUR WORLDS!!!
I haven't tested this as much as I wanted to so I am marking it as alpha for now. Please report any bugs you encounter! Huge thanks to @Sintinium for the update!
What's Changed
- Updated to Create 6.0.4 by @Sintinium in https://github.com/Lgmrszd/CompressedCreativity/pull/48
New Contributors
- @Sintinium made their first contribution in https://github.com/Lgmrszd/CompressedCreativity/pull/48
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.20.1-0.1.8.c...1.20.1/0.2.0-alpha
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.20.1-0.1.8.b...v1.20.1-0.1.8.c
Please note, this release does not yet support Create 6.0.x!
What's new
- Fix neighbor air handlers not updating correctly (#42)
Undo some things that was made in the 1.20.1 port that caused #39 and possibly other issues.
This quickfix lowers Forge Mod Loader requirement to 47.1.0. Changelog for 0.1.8 below:
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.19.2-0.1.8...v1.20.1-0.1.8
What's new
New Mechanics/Features:
- Since PNC on 1.20.1 adds ability to hide upgrade stat panel, changing Mechanical Visor tooltip mode to "Classic" or "None" will automatically hide it
Fixes/Internal changes:
- Changed main config from Common to Server
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.19.2-0.1.8...v1.20.1-0.1.8
What's new
New Mechanics/Features:
- Since PNC on 1.20.1 adds ability to hide upgrade stat panel, changing Mechanical Visor tooltip mode to "Classic" or "None" will automatically hide it
Fixes/Internal changes:
- Changed main config from Common to Server
What's new
New Mechanics/Features:
- Air Blowers now also blow in chutes like Fans do
Fixes/Internal changes:
- Fix for Create >=0.5.1.e (Fix meshes #34 )
- Fix #33
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.19.2-0.1.6...v1.19.2-0.1.7
What's new
Fixes/Internal changes:
- Fix for Create >=0.5.1.c (#32 )
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.6...v1.18.2-0.1.7
What's new
Fixes/Internal changes:
- Fix for Create >=0.5.1.c (#32 )
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.19.2-0.1.5...v1.19.2-0.1.6
What's new
Same changes as for version for 1.18.2
Changes:
- Updated to work with Create >=0.5.1. Not compatible with Create <=0.5.0!
- French Patchouli documentation by @Tralomine in https://github.com/Lgmrszd/CompressedCreativity/pull/20
- Now Air Blowers (regular and Industrial) as well as meshes are displayed in JEI for appropriate recipes (#23 ).
New Content:
WIP content:
- Heater
-
- Use PneumaticCraft Heat to process things in Basin or to heat up Steam Boiler!
-
- Currently doesn't have a crafting recipe, and provides additional info when looked at with goggles.
-
- Most parameters can be changed in the config for now.
-
- Please discuss or suggest changes in the discussion! https://github.com/Lgmrszd/CompressedCreativity/discussions/30
Fixes/Internal changes:
- Some stuff was renamed (TileEntities -> BlockEntities).
- Use proper way to register stress values.
- Get rid of some classes for bracketed tubes.
- Rotational Compressor Item model fix (#22 ).
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.5...v1.18.2-0.1.6
What's new
Changes:
- Updated to work with Create >=0.5.1. Not compatible with Create <=0.5.0!
- French Patchouli documentation by @Tralomine in https://github.com/Lgmrszd/CompressedCreativity/pull/20
- Now Air Blowers (regular and Industrial) as well as meshes are displayed in JEI for appropriate recipes (#23 ).
New Content:
WIP content:
- Heater
-
- Use PneumaticCraft Heat to process things in Basin or to heat up Steam Boiler!
-
- Currently doesn't have a crafting recipe, and provides additional info when looked at with goggles.
-
- Most parameters can be changed in the config for now.
-
- Please discuss or suggest changes in the discussion! https://github.com/Lgmrszd/CompressedCreativity/discussions/30
Fixes/Internal changes:
- Some stuff was renamed (TileEntities -> BlockEntities).
- Use proper way to register stress values.
- Get rid of some classes for bracketed tubes.
- Rotational Compressor Item model fix (#22 ).
What's new
This is just a port to 1.19.2, not much changes. Stress config is currently not working.
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.5...v1.19.2-0.1.5
What's Changed
- Update Chinese translation (with manual entries) by @ChuijkYahus in https://github.com/Lgmrszd/CompressedCreativity/pull/13
- Update French translation by @Tralomine in https://github.com/Lgmrszd/CompressedCreativity/pull/18
- Updated Russian translation (with manual entries)
- Fixed Crash on Backtank / Create tools use (caused by error in Mixin)
- Added config options for Copper Backtank compat (separate for item and block forms) and for Chestplate charging with Create tools
New Contributors
- @ChuijkYahus made their first contribution in https://github.com/Lgmrszd/CompressedCreativity/pull/13
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.4-hf1...v1.18.2-0.1.5
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.3...v1.18.2-0.1.4-hf1
0.1.4 had server-side crash, below is the changelog of what's new since 0.1.3
What's new:
New Mechanics/Features:
- Copper Backtank acts as pneumatic Item/Block.
-
- Assumed to have max pressure at 3 bar.
-
- Assumed to have base volume of 600 mL (without enchantments) (subject to change).
-
-
- As a result, full unechanted Copper Backtank assumed to have 1800 mL of Air.
-
-
-
- Such low volume was chosen due to the fact how fast it charges (9 seconds at 256 RPM -> 10mL/t with these values).
-
-
- In Item form:
-
-
- Acts similar to Air Canister and other Pneumatic items, can be charged in Charging Station.
-
-
- In Block form:
-
-
- Can connect to tubes or other pneumatic providers from the bottom.
-
-
-
- All excess air gets released — won't explode, but don't leave it connected on networks with higher pressure!
-
- Pneumatic Chestplate with Charging Upgrade now acts as Copper Backtank.
-
- When Charging Upgrade is enabled, Create tools such as Potato Cannon and Extendo Grip will draw air from Pneumatic Chestplate.
-
- Actually a bit more expensive air-wise than using Copper Backtank (to compensate how big the volume of Pneumatic Chestplate is)
Changes:
- Air Blower model is changed once again, as well as it's recipe.
- Air Blower Processing speed is now calculated gradually.
- Goggles and in-world tooltip text is changed accordingly.
- Air Blower stops working when blocked with block in front.
- New texture for Engine Rotor item, thanks to @Lylythii
New Content:
- Compressed Iron Casing
-
- Decoration block and crafting component.
-
- Has cool connecting textures.
-
- Purbl.
- Industrial Air Blower
-
- Air Blower's heavy cousin, it withstands up to 10 bar and has some upsides and downsides.
-
- Consumes more air!
-
- Very short distance of Air Current — only 1 block when under 7 bar!
-
- Handles heat, and releases it with the air — smoking when over 100 degrees and blasting when over 300.
-
- Can install Meshes to alter behaviour (more on it later).
-
- Processing speed can reach 4 times of a regular Encasing Fan.
- Meshes:
-
- Alter behaviour of Industrial Air Blower:
-
-
- Dense Mesh: increases heat exchange: more heat is used, but only 100 degrees required for blasting!
-
-
-
- Haunted Mesh: haunts instead of heating/blasting!
-
-
-
- Water Soaked Mesh: splashes!
-
-
- Installed/swapped by right clicking on I.A.B.
-
- Removed with Wrench.
Fixes/Internal changes:
- Updated to work with Create 0.5.0.g (earlier versions are not supported).
- Fixed issue when Air Blowers won't have their model visually connected when placed next to air-handling blocks.
- Fixed crash when moving some blocks on contraptions.
- Config system for pressure tiers has been reworked (makes it simpler to add new blocks).
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.3...v1.18.2-0.1.4
What's new:
New Mechanics/Features:
- Copper Backtank acts as pneumatic Item/Block.
-
- Assumed to have max pressure at 3 bar.
-
- Assumed to have base volume of 600 mL (without enchantments) (subject to change).
-
-
- As a result, full unechanted Copper Backtank assumed to have 1800 mL of Air.
-
-
-
- Such low volume was chosen due to the fact how fast it charges (9 seconds at 256 RPM -> 10mL/t with these values).
-
-
- In Item form:
-
-
- Acts similar to Air Canister and other Pneumatic items, can be charged in Charging Station.
-
-
- In Block form:
-
-
- Can connect to tubes or other pneumatic providers from the bottom.
-
-
-
- All excess air gets released — won't explode, but don't leave it connected on networks with higher pressure!
-
- Pneumatic Chestplate with Charging Upgrade now acts as Copper Backtank.
-
- When Charging Upgrade is enabled, Create tools such as Potato Cannon and Extendo Grip will draw air from Pneumatic Chestplate.
-
- Actually a bit more expensive air-wise than using Copper Backtank (to compensate how big the volume of Pneumatic Chestplate is)
Changes:
- Air Blower model is changed once again, as well as it's recipe.
- Air Blower Processing speed is now calculated gradually.
- Goggles and in-world tooltip text is changed accordingly.
- Air Blower stops working when blocked with block in front.
- New texture for Engine Rotor item, thanks to @Lylythii
New Content:
- Compressed Iron Casing
-
- Decoration block and crafting component.
-
- Has cool connecting textures.
-
- Purbl.
- Industrial Air Blower
-
- Air Blower's heavy cousin, it withstands up to 10 bar and has some upsides and downsides.
-
- Consumes more air!
-
- Very short distance of Air Current — only 1 block when under 7 bar!
-
- Handles heat, and releases it with the air — smoking when over 100 degrees and blasting when over 300.
-
- Can install Meshes to alter behaviour (more on it later).
-
- Processing speed can reach 4 times of a regular Encasing Fan.
- Meshes:
-
- Alter behaviour of Industrial Air Blower:
-
-
- Dense Mesh: increases heat exchange: more heat is used, but only 100 degrees required for blasting!
-
-
-
- Haunted Mesh: haunts instead of heating/blasting!
-
-
-
- Water Soaked Mesh: splashes!
-
-
- Installed/swapped by right clicking on I.A.B.
-
- Removed with Wrench.
Fixes/Internal changes:
- Updated to work with Create 0.5.0.g (earlier versions are not supported).
- Fixed issue when Air Blowers won't have their model visually connected when placed next to air-handling blocks.
- Fixed crash when moving some blocks on contraptions.
- Config system for pressure tiers has been reworked (makes it simpler to add new blocks).
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.2...v1.18.2-0.1.3
Version 3.4.2 of PneumaticCraft is required!
What's new:
New Mechanics:
- It is now possible to put Brackets on Pneumatic Tubes! New Manual article was added to explain that.
-
- Internally, new block for every existing tube tier was introduced, but is should work seamless.
New items:
- 16 color variants of Plastic Bracket were added
-
- Uses new model compared to Create's Wooden and Metal Brackets
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.1...v1.18.2-0.1.2
What's new
- Fix to work with Create 0.5.0d
- Air Blower Item now also have danger pressure tooltip
- Added French Translation by @Tralomine in https://github.com/Lgmrszd/CompressedCreativity/pull/11
- Added Chinese translations by @swwind in https://github.com/Lgmrszd/CompressedCreativity/pull/10
- Some lang files cleanup
New Contributors
- @Tralomine made their first contribution in https://github.com/Lgmrszd/CompressedCreativity/pull/11
- @swwind made their first contribution in https://github.com/Lgmrszd/CompressedCreativity/pull/10
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.1.0...v1.18.2-0.1.1
Full Changelog from 0.0.11: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.0.11...v1.18.2-0.1.1
!! This version only works with Create 0.5 and above !!
What's new compared to 0.1.0
- Custom Heat Behavior removed as well as related config entry
- Updated minimal Create version
- Use new Lang builder for goggles tooltips
Changes from 0.0.11:
New Blocks:
- Compressed Air Engine
-
- Uses Pressurized Air to output rotation
-
- Rotation Speed and Stress Capacity cannot be changed (for now)
-
- Different Air Usage when working and when idling (not enough pressure/overstressed)
-
- Can be connected with each other to share air without tubes
-
- Manual entry and Ponder scene added
New Items:
- Engine Rotor: crafting ingredient
Fixes and Miscellaneous:
- Spanish translation, thanks to @albertosaurio65 (https://github.com/Lgmrszd/CompressedCreativity/pull/8)
- Added recipes to convert Nugget Of Experience to Essence Of Knowledge and other way
- Recipe fixes/improvements
- Ponder Tag is now working
- Using datagen + builders to generate some data (blockstates, lang entries) + a way to append extra lang entries to the resource file
- Blocks now display their danger pressure on their item tooltip similar to PNC:R block
- Code generalization for Blocks (extracted some methods to a separate class)
- Code generalization for Config (methods to create repeating fields)
Full Changelog: https://github.com/Lgmrszd/CompressedCreativity/compare/v1.18.2-0.0.11...v1.18.2-0.1.0
!! This version only works with Create below 0.5 !!
What's new
New Mechanics:
- Furnace with Furnace Engine connected will not process items when heated using Heat from PneumaticCraft: Repressurized
-
- After few seconds, furnace will explode
-
- Explosion can be toggled off in the config
New Blocks:
- Compressed Air Engine
-
- Uses Pressurized Air to output rotation
-
- Rotation Speed and Stress Capacity cannot be changed (for now)
-
- Different Air Usage when working and when idling (not enough pressure/overstressed)
-
- Can be connected with each other to share air without tubes
-
- Manual entry and Ponder scene added
New Items:
- Engine Rotor: crafting ingredient
Fixes and Miscellaneous:
- Spanish translation, thanks to @albertosaurio65 (https://github.com/Lgmrszd/CompressedCreativity/pull/8)
- Added recipes to convert Nugget Of Experience to Essence Of Knowledge and other way
- Recipe fixes/improvements
- Ponder Tag is now working
- Using datagen + builders to generate some data (blockstates, lang entries) + a way to append extra lang entries to the resource file
- Blocks now display their danger pressure on their item tooltip similar to PNC:R block
- Code generalization for Blocks (extracted some methods to a separate class)
- Code generalization for Config (methods to create repeating fields)