Configured

Configured

Mod

A mod that aims on adding tiny toggles for more control over the game.

Server CursedGame MechanicsManagementUtility

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1.9.3

by Jack on Aug 7, 2025
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Fix an issue relating to the disableMonsterSpawning setting that would be inversed when changed.

1.9.1

by Jack on Aug 7, 2025
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Sorry, it seems as though version 1.9.0 had an unavoidable server crash due to some config options. This is now fixed.

The following settings have been added:

  • simulationDistance (set to 0 to use server.properties value)
  • viewDistance (set to 0 to use server.properties value)
  • maxPlayers (set to -1 to use server.properties value)
  • maxPlayersFakeListing (set to -1 to real value)
  • spawnProtection (set to -1 to use server.properties value)
  • forceEnableCommandBlock
  • disableMonsterSpawning (spawning is always disabled if in peaceful or set as such in server.properties)

The project is no longer in the same branch for all versions; every supported release has its own branch that can be merged to seperatly. This should help simplify development and allow older versions to be brought into maintenance mode whne needed.

Fixed:

  • Fixed a bug where getting the contents of playerConnectionBlockList would show UUIDs instead of usernames.
  • Fixed a bug that allowed users to configure the mod's server side features from the client and on the client.
  • Update to 1.21.5

Build Information

  • Fixed a possible issue with item despawn and merging behavior

Build Information

  • Fixed a possible issue with item despawn and merging behavior

Build Information

  • Fixed a possible issue with item despawn and merging behavior

Build Information

  • Fixed a possible issue with item despawn and merging behavior

Build Information

  • Fixed a possible issue with item despawn and merging behavior

Build Information

  • Fixed a possible issue with item despawn and merging behavior

Build Information

  • Add the itemDespawnAge configuration
  • Fix disableEndGateways

Versions before 1.21 seem to not work, crashing. In the future this may be fixed or support for them may be limited. The project's structure may change, removing the multi version branch and splitting up the versions.


Build Information

  • Add the itemDespawnAge configuration
  • Fix disableEndGateways

Versions before 1.21 seem to not work, crashing. In the future this may be fixed or support for them may be limited. The project's structure may change, removing the multi version branch and splitting up the versions.


Build Information

  • Add the itemDespawnAge configuration
  • Fix disableEndGateways

Versions before 1.21 seem to not work, crashing. In the future this may be fixed or support for them may be limited. The project's structure may change, removing the multi version branch and splitting up the versions.


Build Information

  • Add the itemDespawnAge configuration
  • Fix disableEndGateways

Versions before 1.21 seem to not work, crashing. In the future this may be fixed or support for them may be limited. The project's structure may change, removing the multi version branch and splitting up the versions.


Build Information

  • Add the itemDespawnAge configuration
  • Fix disableEndGateways

Versions before 1.21 seem to not work, crashing. In the future this may be fixed or support for them may be limited. The project's structure may change, removing the multi version branch and splitting up the versions.


Build Information

  • Add the itemDespawnAge configuration
  • Fix disableEndGateways

Versions before 1.21 seem to not work, crashing. In the future this may be fixed or support for them may be limited. The project's structure may change, removing the multi version branch and splitting up the versions.


Build Information

This release is meant to to serve as a bug fix for 1.3.0 on 1.21


Build Information

This release is meant to to serve as a bug fix for 1.3.0 on 1.21


Build Information


Project members

Jack

Owner

Details

Licensed MIT
Published 2 years ago
Updated 8 days ago