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Changelog
Changelog (1.1.1):
Fixes:
- Fixed Null Pointer Exception for arrows
- The Old Man can summon Skeletron normally at night
- The guide no longer spawns when doMobSpawning is turned off
- When there is no trade, the trade button is no longer displayed
- Fixed polymorphic synthesis failure in Heavy Workbench
- Locked chests are explosion-proof
- Fixed a crash where players would open extra slots after respawning
- Dungeon Guardian spawns
- Bullets now don't catch fire, gun animations fixed
- Dungeon Guardians now do not break armor and disappear
- Crash caused by sword projectile distance comparator
- Fix NPCs to swallow items
Improvements:
- The gel can be eaten, and there is a 1% chance of choking
- The Old Man no longer run around
- The Old Man spawn priority higher than other NPCs, and do not spawn into walls
- When an NPC within 96 meters of the player dies, the player will receive a message
Adjustments:
- Increased Dungeon Slime spawn weight
- Adjusted the way gloves accessories work
- Resaturate food
- Allow some monsters to spawn during the day
- Bullets, which are one of the conditions for the Arms Dealer's check-in, have been changed to Terra bullets
- Reduced Devourer spawn weight
What's new:
- What some workstations look like and how they are obtained
- Some enemies, but no way to spawn
Dependencies
Files
ConfluenceOtherworld-1.1.1.jar(17.05 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 5 months ago
Updated a month ago