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Additions:

  • easel
  • carpenter table and table top rack
  • clothes hanging pole
  • large_wooden_crate_of_food
  • large_wooden_crate
  • Wooden Chamber Pot
  • Cutting Table

Fixes:

  • random offset on bamboo
  • waterfall blocks breaking from water flow
  • imbalanced render stack for vertical slabs extending into layers
  • (Forge) resolve crashes with argonauts, epic paladins, weapons of miracles, wings, epic fight weapon extended, simply swords, knight quest, medieval origins, mmorpg mods
  • Big Water Lily CTM
  • Old Black T Flange using wrong texture

Separated modpack project pages for Forge and Fabric for seamless autoupdating with 3rd party launchers

Additions:

  • cherry & mangrove log variants

Change:

  • extend Vertical Slab, Vertical Quarter, and Vertical Corner models downwards when on top of layers, plants, and leaves

Fixes:

  • better grass texture looks better for the sillies not using continuity
  • dark_limestone ctm
  • Fixed registration block entity types (Forge)
  • Log Pillar models
  • Fixed more vertical quarters
  • Fix changing of render types for vanilla blocks (Forge)
  • Fix remaining reported vertical quarters

Sorry for the inconvenience yesterday, this release should build the fix the crash issue. There was an oddity in how the mod was being built that differed from our development environments, and so it was impossible to catch while testing the modpack in our workspace.

Fixes:

  • crashing issue when launching Fabric
  • model translations not applying on Forge
  • metal tankards model uvmap

Forge 1.20.1 is released!

Additions:

  • Smooth Stone variants
  • Gold Block variants
  • Coal Block variants
  • Stack of Glowing Embers variants
  • Bamboo Mosaic variants
  • Coral variants
  • Mushroom block variants
  • Glacier Ice, Ice, Ice Bricks variants
  • Bamboo Planks variants
  • Black Concrete variants
  • Packed Mud variants
  • Mangrove Planks variants
  • Small Barrels
  • Hanging Barrel
  • Block-Families (the groups in the block palette GUI) can be created via resourcepack. See Conquest Reforged Resourcepack for example file

Changes:

  • Majority of Walls now have updated mechanics
  • Conquest Vines more easily placed on various surfaces. Disable gamerule doVineSpread for even freer placement

Fix:

  • Culling for thatch blocks
  • Rack of Daggers zfighting
  • Hanging Signs added to the block palette
  • renamed a few vanilla duplicates of CR blocks to "duplicate" so it doesn't show up in the search (eg: Nether Brick Wall)
  • Replacing certain CR slabs with any block when it shouldn't get replaced
  • Wicker fences connect to fence gates.
  • Mossy Stone Brick slab (vanilla) not using right type of rendering
  • White Plaster & Red Sandstone vertical quarter
  • Balustrade rotations
  • Stump models
  • Blocks with overlay patterns (eg: Fancy Magenta Socle) culling
  • Wooden Frame window pane up/down models textures
  • Column Walls NSEW model
  • Walls generally use vanilla's post-1.16 mechanics, state names slightly differ from vanilla to avoid destruction of previously placed walls
  • Board models rotatio

Additions:

  • Stove
  • Tooltips for decoration blocks with toggles (experimental - feel free to share your thoughts on how we can expand and make tooltips clearer)
  • Block-Families (the groups in the block palette GUI) can be created via resourcepack. See Conquest Reforged Resourcepack for example file

Changes:

  • move polytone assets and optifine colormaps to Conquest Reforged Resourcepack for greater flexibility in 3rd party modpacks

Fix:

  • Andesite Vertical Quarter model
  • Etruscan Blue Meander Pattern Vertical Quarter model
  • Steel Diagonal Beam Side 2 model fits hitbox now

Cleaned out Planks, Log, and Glass block json files (fully datadriven/auto-generating during compilation)

Fix:

  • Large Bucket names
  • Horizontal Beam bottom variations using incorrect model
  • Rose Plaster and Roman Brick with Rose Plaster Vertical Quarters, orientation fixed
  • Crop blocks grow again

Added dependencies to mod file pages

Added:

  • Rope Pulley
  • Large Wooden Bucket
  • Large Iron Bucket

Added:

  • Rope Pulley

  • testing publishing automations thank you for patience <3

Added:

  • Rope Pulley

  • testing publishing automations thank you for patience

Added:

  • Rope Pulley

1.1.7-Fabric

on Oct 13, 2024
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  • fix grass layers color looking off with distant horizons

1.1.6-Fabric

on Oct 12, 2024
Download

Additions:

  • faded darker gray sandstone
  • vertical corner slabs for sphagnum moss blocks and grass blocks

Changes:

  • grass blocks and layers have extra grass bits (better foliage style)

Fixes:

  • fix hanging flowers with random xz position
  • rustic fence and thin white picket fence gate connections

Additions:

  • Dark Gray, Gray, Light Gray, White, and Yellow Rough Marble

Fixes:

  • address blocks whose textures connected according to their neighbor's material (eg: quoin blocks, plaster & brick, dry limestone wall). Requires custom version of continuity provided in modpack

Additions:

  • Brown, Dark Brown, Dark Gray, Light Gray, White Granite Blocks
  • Gray Limestone
  • Brown Moss
  • Faded Gray, Dark Gray, Tan, Light Tan, Lighter Tan, Orange, Red, Dark Red Sandstones
  • Mossy Faded Dark Red, Darker Gray, Orange, Tan Sandstone
  • Beam Boards from Ardacraft (right click to toggle x-axis rotations, right click with same block in hand to toggle size)
  • Dry Limestone Wall 1
  • Toggle for Hanging Rope + Chains so that model extends upward 1 block.
  • Toggle for willow leaves so that the bottom connected texture can be used alone
  • Block variants for Stripped Cherry, Mangrove, Bamboo blocks
  • Tailor Mirror
  • Oxidized Copper Mirror
  • Fancy Gold Mirror

Changes:

  • Adjust wooden washing tub model, add direction blockstate
  • Vanilla tabs changed to Conquest tabs via Polytone

Fixes:

  • Remove broken glowsquid model
  • Xone's arch fixes (gets rid of weird shadows when used with full blocks)
  • Rope rigging block uv-mapping fixed
  • Plough + pottery table loot tables fixed
  • Remove broken trident model
  • Added missing recipes reported in Discord

Details

Licensed ARR
Published 2 years ago
Updated 6 days ago