Continuity

Continuity

Mod

A Fabric mod that allows for efficient connected textures

Client DecorationUtility

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The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

1.21.3+:

  • Remove support for invalid paths

The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

1.19.4+:

  • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

The changes listed below are relative to the last full release, Continuity 2.0.2.

Fixes

  • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
  • Fix custom block layers not being applied to moving blocks
  • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
  • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
  • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

Compatibility Improvements

  • Add support for Fabric block appearance API
  • Improve mod compatibility of overlay method
  • Improve mod compatibility of default pack

Resource Pack Format Changes

  • Add orient property
  • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
  • Disallow relative and non-standard sprite paths when namespace is defined

More details about these changes can be found at the wiki.

Other Changes

  • Update and improve config screen
  • Add pack icon for glass pane culling fix pack
  • Slightly improve pack icon for default pack
  • Improve built-in pack descriptions
  • Add and update translations
    • Add European Spanish (es_es) translation
    • Add Mexican Spanish (es_mx) translation
    • Add Malay (ms_my) translation
    • Add Swedish (sv_se) translation
    • Add Turkish (tr_tr) translation
    • Add Tatar (tt_ru) translation
    • Add Vietnamese (vi_vn) translation
    • Add Traditional Chinese (zh_tw) translation
    • Add Malay (Jawi) (zlm_arab) translation
    • Update Estonian (et_ee) translation
    • Update Filipino (fil_ph) translation
    • Update Korean (ko_kr) translation
    • Update Polish (po_po) translation
    • Update Russian (ru_ru) translation
    • Update Ukrainian (uk_ua) translation
  • Optimize performance

Project members

PepperCode1

Owner

Details

Licensed LGPL-3.0-only
Published 3 years ago
Updated 16 days ago