Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.
Add the ability to register packets under other name spaces in a reverse compatible way.
4.0.0.0
Update to 1.20.1
3.0.0.0
Update to 1.19.4
2.0.0.0
Update to 1.19.3.
1.0.0.33
Clean up message when config reading fails.
1.0.0.32
Use delegate's listBuilder & mapBuilder in FromFileOps.
1.0.0.31
Better checks and exceptions for TreeFromStructureNBTFeature.
1.0.0.30
Add to leave positions even if the leaves in question do not have a distance state property in TreeFromStructureNBTFeature.
1.0.0.29
Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in TreeFromStructureNBTFeature.
1.0.0.28
Don't use ground filter when filling logs, check if the block at the position is replaceable instead in TreeFromStructureNBTFeature.
1.0.0.27
Fix additional blocks placed from NBT positions in TreeFromStructureNBTFeature.
1.0.0.26
Only post process if the placed state has distance property in TreeFromStructureNBTFeature.
1.0.0.25
Allow the ability to place additional blocks from the NBT in TreeFromStructureNBTFeature.
1.0.0.24
Don't fill logs under for Yellow wool in TreeFromStructureNBTFeature.
1.0.0.23
Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
1.0.0.22
Use moving position when checking for ground instead of constantly checking the same position.
Don't use heightmap to determine if the trunk is on the ground.
1.0.0.21
Water log leaves placed in water by TreeFromStructureNBTFeature.
1.0.0.20
Actually add scheduled random ticks to LevelChunk from ProtoChunk
1.0.0.19
Don't random tick in LevelChunk constructor.
1.0.0.18
Add schedule random ticks system to update grass blocks under logs.
1.0.0.17
Try and fix ticking dirt blocks under filled logs.
1.0.0.16
Invert check for ground when filling logs under for trees.
1.0.0.15
Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
1.0.0.14
Get logs from the trunk palette correctly.
Store leaves & log targets in a ObjectOpenHashSet in TreeFromStructureNBTFeature.
1.0.0.13
Add the ability to have several leaves & log targets in TreeFromStructureNBTFeature.
1.0.0.12
Fix StructureBoxEditor
1.0.0.11
Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
1.0.0.10
Place leaves on trunks.
1.0.0.9
Fix canopy anchor pos.
1.0.0.8
Add the ability to use yellow wool to anchor canopies from trunks.
1.0.0.7
Switch to Access Transformers/Wideners.
1.0.0.6
Use correct /corgilib worldregistryexport command data export path.
Fix RegistryAccessor mixin being called exclusively on clients. Fixes servers crashing.