Create Fabric

Create Fabric

Mod

Building Tools and Aesthetic Technology

Client and server DecorationEquipmentTechnology

2.01M downloads
2,778 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
  • fix crashes with fluid and item schedule conditions (#1363, #1391, #1392)
  • fix crashes viewing recipes in REI (#1378, #1379, #1380, #1382, #1395)
  • fix ingredients of sequenced assembly recipes not being properly linked to their uses (#1394)
  • marked known outdated broken addon versions as incompatible
  • marked Sound Physics Remastered as broken due to calling non thread safe code off thread
  • add cycling to the block displayed in manual item application in EMI
  • fix manual item application recipes in emi rendering the shadow in front (#1383)
  • make hidden items not show up in REI & EMI
  • fix log spam with Continuity (#1370)
  • fix backtanks not updating neighboring blocks (#1396)
  • fix basin tooltips not updating when removing fluid (#1411)
  • fix outputs of draining recipes not being indexed (#1409)
  • fix incorrect chances being shown on fan recipes (#1393)
  • fix stress tooltips not being shown until entering singleplayer (#1265)
  • fix creative crates on contraptions causing crashes
  • fix crashes with fluid and item schedule conditions (#1363, #1391, #1392)
  • fix crashes viewing recipes in REI (#1378, #1379, #1380, #1382, #1395)
  • fix ingredients of sequenced assembly recipes not being properly linked to their uses (#1394)
  • marked known outdated broken addon versions as incompatible
  • marked Sound Physics Remastered as broken due to calling non thread safe code off thread
  • add cycling to the block displayed in manual item application in EMI
  • fix manual item application recipes in emi rendering the shadow in front (#1383)
  • make hidden items not show up in REI & EMI
  • fix log spam with Continuity (#1370)
  • fix backtanks not updating neighboring blocks (#1396)
  • fix basin tooltips not updating when removing fluid (#1411)
  • fix outputs of draining recipes not being indexed (#1409)
  • fix incorrect chances being shown on fan recipes (#1393)
  • fix stress tooltips not being shown until entering singleplayer (#1265)
  • fix crashes with fluid and item schedule conditions (#1363, #1391, #1392)
  • fix crashes viewing recipes in REI (#1378, #1379, #1380, #1382, #1395)
  • fix ingredients of sequenced assembly recipes not being properly linked to their uses (#1394)
  • marked known outdated broken addon versions as incompatible
  • marked Sound Physics Remastered as broken due to calling non thread safe code off thread
  • add cycling to the block displayed in manual item application in EMI
  • make hidden items not show up in REI & EMI
  • fix backtanks not updating neighboring blocks (#1396)
  • fix basin tooltips not updating when removing fluid (#1411)
  • fix outputs of draining recipes not being indexed (#1409)
  • fix incorrect chances being shown on fan recipes (#1393)
  • fix stress tooltips not being shown until entering singleplayer (#1265)
  • update to patch F
  • fix schematic-printing deployers consuming double the resources they should (#1273)
  • fix invalid auto-shapeless recipes from appearing in EMI (#1148)
  • potential fix for a rare belt-related crash (#941)
  • potential fix for errors/crashes due to a missing locale (#1120)
  • fix emptying and filling recipes across JEI, REI, and EMI
  • fix crash with belts and funnels (#1246)
  • add in-world interaction EMI recipes for Create's fluid interactions (#1170)
  • fix some errors in REI with chanced recipe outputs (#646, #902)
  • fix a crash with Jade and Deployers (#1139)
  • fix the Wand of Symmetry always placing double slabs (#1086)
  • fix switched inputs in clipboard tooltip (#1212)
  • fix copycats having bad translucency (#1167)
  • fix intense fog underwater with Sodium (#1045)
  • fix backtanks being damageable (#1217)
  • update to patch F
  • fix schematic-printing deployers consuming double the resources they should (#1273)
  • fix invalid auto-shapeless recipes from appearing in EMI (#1148)
  • potential fix for a rare belt-related crash (#941)
  • potential fix for errors/crashes due to a missing locale (#1120)
  • fix emptying and filling recipes across JEI, REI, and EMI
  • fix crash with belts and funnels (#1246)
  • add in-world interaction EMI recipes for Create's fluid interactions (#1170)
  • fix some errors in REI with chanced recipe outputs (#646, #902)
  • fix a crash with Jade and Deployers (#1139)
  • fix the Wand of Symmetry always placing double slabs (#1086)
  • fix switched inputs in clipboard tooltip (#1212)
  • fix copycats having bad translucency (#1167)
  • fix intense fog underwater with Sodium (#1045)
  • fix piston extension poles being considered unmovable (#1307)
  • fix running on the edge of copycats producing missing texture particles (#1084)
  • fix backtanks being damageable (#1217)
  • update to patch F
  • fix schematic-printing deployers consuming double the resources they should (#1273)
  • fix invalid auto-shapeless recipes from appearing in EMI (#1148)
  • potential fix for a rare belt-related crash (#941)
  • potential fix for errors/crashes due to a missing locale (#1120)
  • fix emptying and filling recipes across JEI, REI, and EMI
  • fix crash with belts and funnels (#1246)
  • add in-world interaction EMI recipes for Create's fluid interactions (#1170)
  • fix some errors in REI with chanced recipe outputs (#646, #902)
  • fix a crash with Jade and Deployers (#1139)
  • fix the Wand of Symmetry always placing double slabs (#1086)
  • fix switched inputs in clipboard tooltip (#1212)
  • fix copycats having bad translucency (#1167)
  • fix backtanks being damageable (#1217)
  • updated to 1.20.1 and patch D
  • hopefully fix overlays rendering out of order (#783)
  • fix overlays rendering twice, noticeable with Double Hotbar (#790)
  • stop the rogue Deployer uprising, for now (#1013)
  • fix plant-ness not being checked properly in some places (#1032)
  • fix debug stick (#831)
  • fix crash breaking blocks with wand of symmetry (#1048)
  • fix performance issues with pipe connections (#935)
  • update to patch C
  • hopefully fix overlays rendering out of order (#783)
  • fix overlays rendering twice, noticeable with Double Hotbar (#790)
  • stop the rogue Deployer uprising, for now (#1013)
  • fix plant-ness not being checked properly in some places (#1032)
  • fix crash breaking blocks with wand of symmetry (#1048)
  • fix performance issues with pipe connections (#935)
  • fix some blocks in copycats causing crashes (#988, #984, #971)
  • fix pipe ponder crashing (#987, #970)
  • added safety on train carriage loading (#985)
  • fix visibility in fluids (#967)
  • fix unsupported inventories on contraptions causing crashes (#965)
  • fix crash with Polymer
  • fix rare startup crash from loader loading the wrong version of porting lib
  • fix inability to connect to servers
  • fix crash with Polymer
  • updated to 0.5.1b
  • fix pipes trying to extract the first thing, even if not extractable (#909)
  • fix belt processing easily causing dupes (#903)
  • fix Mechanical Arms interfering with other processing (#897)
  • fix funnels flapping unnecessarily when arms target them
  • fix pipes not fully connecting to things (#885)
  • fix checking uses for potion fluid in EMI ignoring the potion (#884)
  • fix crashing when pumping fluid from an entirely flowing body (#875)
  • fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
  • fix frog and warden conductor hats (#893)
  • fix pipes trying to extract the first thing, even if not extractable (#909)
  • fix belt processing easily causing dupes (#903)
  • fix Mechanical Arms interfering with other processing (#897)
  • fix funnels flapping unnecessarily when arms target them
  • fix pipes not fully connecting to things (#885)
  • fix checking uses for potion fluid in EMI ignoring the potion (#884)
  • fix crashing when pumping fluid from an entirely flowing body (#875)
  • fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
  • fix Lithium class analysis failing on train carriage entities (#883)
  • fix crashes due to missing classes (#845, #881)

Project members

tropheusj

Owner

alphamode

Member

PepperCode1

Member

Details

Licensed MIT
Published 2 years ago
Updated 5 months ago