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v0.1.3 patch a

  • Fixed AbstractMethodError
  • Fixed invalid movement packet

v0.1.3

  • Depots have a new texture
  • Depots now display the items on top of them
  • Mechanical Presses can now interact with Depots
  • Added Blazeburners
  • The Creative Motor can now be configured on the back
  • Mechanical Fans can now wash and smelt items on depots
  • Added milling recipe for wheat
  • Added washing recipe for flour
  • Added smelting recipe for dough
  • Kinetic components now play sound effects
  • Fixed Mechanical Presses freaking out by removing the interpolation between ticks
  • The big text above Depots has been removed
  • Pressing F3 reveals remaing Blazeburner fuel ticks and contents of Depots
  • Behind the scenes: added StatePredicates

v0.1.2 patch a

  • Copycat blocks copy light level
  • Various recipe fixes

v0.1.2

  • Copycats are finally added (panel & step)
  • Fixed gearshift and clutch not being powered after loading world

v0.1.1 patch c

  • Seperated server and client tile entity registry
  • That should fix the crash when starting a server
  • Fixed funnels, clutches and gearboxes not receiving redstone correctly

v0.1.1 patch b

  • Fixed sanding JEI
  • Added food items
  • Chocolate shouldnt crash the server anymore
  • why is some stuff @SideOnly(Side.CLIENT) in the first place

v0.1.1 patch a

  • fixed some wood cutting recipes
  • added sanding to JEI

v0.1.1

  • FINALLY the server works
  • Fixed encased shafts textures
  • The top texture of layered orestone and pillars now connect
  • Updated limestone textures
  • The handcrank now sends packets

Note: Mechanical Bearings break due to them being rewritten

v0.1.0 patch b

  • Dependency fix

v0.1.0 patch a

  • Fixed ore hardness values
  • Fixed andesite alloy recipe

First release of the rewrite! Some features are missing, but most of the main stuff is there! Most notably: Animations!

IMPORTANT: requires MysticalLib and CTM but those aren't available on Modrinth!!!

  • Added TOP and HWYLA support
  • More stuff

Fixed a StackOverflowError that could occur when gearboxes were used.

Complete overhaul of the kinetic system! Introducing a GOOD speed system and Stress Units! Other features include:

  • Stressometer and speedometer;
  • Advancements;
  • More blockstate animations;
  • Good working belts!

Have Fun!

Various fixes and improvements

  • Millstone now requires power
  • New textures for some items
  • WIP OreDict filter
  • Rotatable components now place cool

Very cool stuff!

  • New block: funnel
  • Actually works, brass one can have filter
  • Can also be disabled with a Redstone signal
  • And various other fixes

More bug fixes and stuff like that

  • Millstone particle mismatch fixed
  • Chute now inserts items 'properly'
  • Chute and millstone now interact with other inventories
    • Long live IInventory and ISidedInventory
  • New Creative Motor model

Quick patch due to serious bug

  • Temporarily removed chute visualizer item due to dupe bug
  • New mysterious conversion recipe category for odd recipes
  • Small JEI tweaks in compacting

Various patches and fixes

  • Chute collision is still hollow except for items; they are now stored inside and transferred down
  • Chute now extracts items from inventories
  • Chute now (kind of) inserts items in inventories
  • Chute displays the item inside
  • Russian translation by Magistr Djo (Магистр Djo)
  • Czech translation by Basil
  • A class to aid in addon compat (CreateAPI)

First upload!

Details

Licensed MIT
Published 6 months ago
Updated 13 days ago