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-Includes optional data/resource pack for compatibility with Vender's Game content pack

-Optional built-in datapack to disable oil generation. Manually apply during world generation, or use Config toggle to automatically apply on world generation.

-Alternative, low-efficiency method to produce brass is added via built-in datapack. May be toggled via config or via command line.

-Most advanced weapons are now compatible with Vender's Game attachments.

-Added ammo pouches for bulk storage of paper cartridges, pistol, rifle and shotgun cartidges. Ammo must be removed from pouch before it can be loaded into a gun.

-Added 4 new weapons:

-Mat-49 (Can be duel wielded)

-Mat-49/54

-Sjogren Inertial Shotgun

-Wz.35 Anti-Tank Rifle

0.3 new content

-Fix Armour trims

Added:

Chauchat machine gun WF-54

P53 Enfield Rifle-Musket P61 Musketoon

Muskets do not require any create machinery to craft.

Quick note, sorry for the wait, workstation got damaged a while back. I'm trying to recover source files, if successful I'll make them available, just might take a while.

Anyways, here's the update I wanted to post back in February.

new stuff

New stuff:

-Steel ingots, plates and heavy rifle bullets

-Dyeable polymer blocks

-Advanced gunsmithing table

New guns: -Dreyse needle rifle (paper bullet)

-Dreyse model 1835 (paper bullet)

-Martini-Henry repeater (rifle bullet)

-Martini-Henry (non carbine)

-Greener police shotgun

-Martini-Henry launcher (grenade)

-Krag-Jorgensen (unscoped)

-Lebel Sniper

-Lee-Metford

-Colt navy carbine

-Perrin revolving carbine

-37mm Granatgevar fm/43 (artillery shell)

-Tankgewehr M1918 (heavy rifle bullet)

Tweaks: -Martini-Henry carbine uses rifle bullets

-Bullet stack sizes adjusted according to bullet type

-Recipes split between gunsmithing table and advanced gunsmithing table

-Several other thing I've forgotten about.


Project members

prototypetheta

Member

Details

Licensed MIT
Published a year ago
Updated 2 months ago