-Includes optional data/resource pack for compatibility with Vender's Game content pack
-Optional built-in datapack to disable oil generation. Manually apply during world generation, or use Config toggle to automatically apply on world generation.
-Alternative, low-efficiency method to produce brass is added via built-in datapack. May be toggled via config or via command line.
-Most advanced weapons are now compatible with Vender's Game attachments.
-Added ammo pouches for bulk storage of paper cartridges, pistol, rifle and shotgun cartidges. Ammo must be removed from pouch before it can be loaded into a gun.
-Added 4 new weapons:
-Mat-49 (Can be duel wielded)
-Mat-49/54
-Sjogren Inertial Shotgun
-Wz.35 Anti-Tank Rifle
-Fix Armour trims
Added:
Chauchat machine gun WF-54
P53 Enfield Rifle-Musket P61 Musketoon
Muskets do not require any create machinery to craft.
Quick note, sorry for the wait, workstation got damaged a while back. I'm trying to recover source files, if successful I'll make them available, just might take a while.
Anyways, here's the update I wanted to post back in February.
New stuff:
-Steel ingots, plates and heavy rifle bullets
-Dyeable polymer blocks
-Advanced gunsmithing table
New guns: -Dreyse needle rifle (paper bullet)
-Dreyse model 1835 (paper bullet)
-Martini-Henry repeater (rifle bullet)
-Martini-Henry (non carbine)
-Greener police shotgun
-Martini-Henry launcher (grenade)
-Krag-Jorgensen (unscoped)
-Lebel Sniper
-Lee-Metford
-Colt navy carbine
-Perrin revolving carbine
-37mm Granatgevar fm/43 (artillery shell)
-Tankgewehr M1918 (heavy rifle bullet)
Tweaks: -Martini-Henry carbine uses rifle bullets
-Bullet stack sizes adjusted according to bullet type
-Recipes split between gunsmithing table and advanced gunsmithing table
-Several other thing I've forgotten about.