90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter versions...
  • Fixed dormant molten blocks being pushable by pistons.
  • Moved the molten_vents_custom_blocks.json into the config folder.
  • Added korean translations.
  • Changed the placement stage vents are placed during to an earlier one to prevent vents generating ontop of trees when used alongside certain worldgen mods.
  • This only affects 1.18.2 so 1.19.2 and 1.20.x will skip this version.
  • Fixed being able to move dormant molten vent blocks.
  • Fixed being unable to make worlds.
  • Fixed asurine vents not generating on land.
  • Fixed massive spam in the console during worldgen.
  • Fixed being able to move the molten block via create.
  • Fixed incorrect conduction behavior.
  • Fixed a crash.
  • Remade the entire mod.
  • Added Scorchia vents.
  • Added Scoria vents.
  • Vents can now be activated simply by exploding them.
  • Vents now generate with random shapes.
  • The stem on vents now blends with the surrounding blocks.
  • Updated block textures to match the new textures create added. (Thanks to Atobá Azul)
  • Block textures are now animated. (Thanks to Atobá Azul)
  • Molten blocks are now generated from a combination of datapack and a .json file that exists alongside the mod jar to allow for custom molten blocks.
  • Both land and aquatic molten vents now generate by default, individually toggleable via datapack.
  • Made land vents rarer.
  • Dormant molten blocks no longer glow. (To stand out more from the active molten blocks)
  • Dormant molten blocks are no longer block entities. (Now they have no performance impact)
  • Removed everything from the config except the useSource toggle.
  • Fixed molten vents generating in weird places such as ontop of trees.

Project members

Apothicon

Owner

Details

Licensed MIT
Published 2 years ago
Updated 20 days ago