Potentially fixed occasional crash when loading GuiStyle at the same time from two different threads
Fixed collision edge case where both boxes are exactly next to each other which cause the player to get stuck (Occured frequently to vanillas new and improved step up behavior)
Potentially fixed occasional crash when loading GuiStyle at the same time from two different threads
Fixed collision edge case where both boxes are exactly next to each other which cause the player to get stuck (Occured frequently to vanillas new and improved step up behavior)
Fixed crash when using inventories in gui
Fixed not displaying error when executing packet in log
Significantly enhanced performance related to boxes-voxel-shapes when combining shapes