CustomHud

CustomHud

Mod

Hud - A highly customizable variable-based text hud

Client DecorationUtility

122.7k downloads
261 followers
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What's fixed?

  • Ported fixes from 1.21's Beta 6-8, which are:
  • Fixed default profiles not showing on some systems
  • Fixed a crash when loaded on cursed systems (like a phone)
  • Fixed crash when doing &{{...}}
  • Fixed errors in logs when parsing incomplete conditionals
  • Improved (player-facing) error messages when parsing incomplete conditionals
  • Fixed {target_fluid_icon} (now shows bucket item)
  • Fixed text/icons not showing above the hotbar
  • Fixed extra line when a section ends with a conditional/list that ends in a line
  • Fixed Optifine conflict
  • Fixed Legacy4j conflict

What's fixed?

  • Ported fixes from 1.21's Beta 6-8, which are:
  • Fixed default profiles not showing on some systems
  • Fixed a crash when loaded on cursed systems (like a phone)
  • Fixed crash when doing &{{...}}
  • Fixed errors in logs when parsing incomplete conditionals
  • Improved (player-facing) error messages when parsing incomplete conditionals
  • Fixed {target_fluid_icon} (now shows bucket item)
  • Fixed text/icons not showing above the hotbar
  • Fixed extra line when a section ends with a conditional/list that ends in a line
  • Fixed WhenHudHidden just being broken
  • Fixed Optifine conflict
  • Fixed Legacy4j conflict

What's Fixed?

  • Fixed WhenHudHidden just being broken
  • Fixed Optifine conflict
  • Fixed Legacy4j conflict

What's Fixed?

  • Fixed {target_fluid_icon} (now shows bucket item)
  • Fixed text/icons not showing above the hotbar
  • Fixed extra line when a section ends with a conditional/list that ends in a line

What's Fixed?

  • Fixed default profiles not showing on some systems
  • Fixed a crash when loaded on cursed systems (like a phone)
  • Fixed crash when doing &{{...}}
  • Fixed errors in logs when parsing incomplete conditionals
  • Improved (player-facing) error messages when parsing incomplete conditionals

What's different in the 1.21 port:

  • attributes's a:modifiers's {am:name} is now alias of {am:id}
  • {am:id} is not an Identifier rather than a string uuid
  • subtitles now has the child variable {s:sounds}
    • Same child vars has subtitles exluding id/name

What's new in Beta 4?

  • item's i:can_destroy and i:can_place_on now has child variable c:icon
  • Added alias for enchant's max_level: max_lvl
  • Fabric loader/api resource packs are now properly filtered for newer fapi versions
  • mods's m:authors, m:contributors, m:credits, and m:licenses list variables had their sole child variable renamed to <prefix>:name

What's different in the 1.20.6 Port:

  • Parity with v3 1.20.6
    • {block_reach_distance} / {block_reach}
      • How far away you can interact with blocks
    • {entity_reach_distance} / {entity_reach}
      • How far away you can interact with entities
      • {reach_distance}/{reach} are now aliases of this
  • Added {mc:group} child var to mod's m:contributors and m:credits
  • Removed item child variables {i:hide_flags}, list i:info_shown, list i:info_hide
    • In 1.20.6, there is no longer a reliable way to get this info
  • Removed enchant's child variable {e:rarity}
    • It doesn't seem to exist in 1.20.6?

What's new in Beta 4?

  • item's i:can_destroy and i:can_place_on now has child variable c:icon
  • Added alias for enchant's max_level: max_lvl
  • Fabric loader/api resource packs are now properly filtered for newer fapi versions
  • mods's m:authors, m:contributors, m:credits, and m:licenses list variables had their sole child variable renamed to <prefix>:name

Changes:

  • Record variables now support the formatted flag (-f)
  • {last_hit_time_ago} → {last_hit_ago}, {lhta} → {lha}

Fixes:

  • Fixed -shX not working in variables like {item:main:icon -sh3} caused by me fixing -shX,Y in beta 2
  • Fixed number/boolean values for Text variables with no value
  • {tps_samples} now is actual samples of tps, not samples of tick_ms
  • Fixes for {set:<name>, <value>}
    • No longer adds lines in multi-line for loops
    • conditionals/list no longer shows as "null"
    • variables without a text value, no longer show as "null"
  • Fixed Crash with immediately using local theming after starting a section with max/set width
  • Fixed hex colors of length 3 or 6 not working correctly for foreground/background color theme options
  • Fixed status effect icons breaking when using the width flag (-w)
  • Fixed icons with translucency not being translucent

Added:

  • {item:<slot>:inv_count} and {item:<slot>:inv_count_icon}
    • The amount of that item in your entire inventory
    • Also works in lists, like items's {i:inv_count}
  • -r/-reverse flag for list variables

Fixes:

  • effects, pos_effects, neu_effects, and neg_effects are now sorted by which will end the soonest
  • Fixed the -rn (roman-numeral) flag not working
  • Fixed the -shX,Y (shift) flag not working in variables like {item:main:icon -sh0,2}
  • Fixed flags not working in variables like {item:main -uc}
  • Fixed empty storage-capable items not showing up in {item:<slot>:items} / {i:items}

What's New?

  • Full Changelog, Docs
  • New Config Screen with unlimited profiles
  • Added ~190 new variables and ~230 child-variables
  • Bunch of new language features
  • Improved conditionals/expressions
  • Numerous new variable flags
  • 11 new theme options

What's New?

  • Fixed crash with Lunar/Feather

What's New?

  • Updated to 1.21
  • Unfortunate change to the music record icon variable ({record_icon}). Modded discs and discs added by 1.21's playableRecord item component no longer work in multiplayer. If the song played is one of the default, it'll show the record, if not, it'll be blank. (Blame mojang)

What's New?

  • Fixed error screen being blurry
  • Fixed a small case of some non-hud text rendering using the font specified in the profile.

What's New?

  • {gizmo} now renders correctly
  • item icons with count/dur/cooldown now render correctly
  • Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
  • Fixed alt/illageralt/illageralt2 fonts
    • Which also fixes enchanting table text not using the alien font
  • Fixed crash with newer Iris version
  • Removed built-in Iris/Sodium variables
    • Will be added back via add-on mod(s)

What's New?

  • Fixed blurry config screen

What's New?

  • Updated to 1.20.5/6
  • {block_reach_distance} / {block_reach}
    • How far away you can interact with blocks
  • {entity_reach_distance} / {entity_reach}
    • How far away you can interact with entities
    • {reach_distance}/{reach} are now aliases of this

Fixes:

  • {gizmo} now renders correctly
  • item icons with count/dur/cooldown now render correctly
  • Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
  • Fixed alt/illageralt/illageralt2 fonts
    • Which also fixes enchanting table text not using the alien font

What's New?

  • {gizmo} now renders correctly
  • item icons with count/dur/cooldown now render correctly
  • Bypasses MC bug where a crash would happen if the default font was overridden with a ttf font
  • Fixed alt/illageralt/illageralt2 fonts
    • Which also fixes enchanting table text not using the alien font

Project members

Minenash

Owner

Details

Licensed MIT
Published 4 years ago
Updated 5 days ago