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CustomNPCs-Unofficial 1.20.1.20240709

Changelog

  • Fixed hidden model parts rendering
  • Fixed arm parts not scaling with NPCs arms
  • Fixed crashes with invalid color format
  • Fixed npcs dropping their settings when a part is selected
  • Fixed weird crashes with npc resorcepack dir
  • Fixed username skins
  • Fixed damage source not registered crashes
  • Fixed scroll list keeping the offset after the list was changed
  • Fixed marks not rendering
  • Fixed bard music being broken
  • Fixed phantoms being not in the aggressive mob list
  • Fixed min-max attack delay fields not working
  • Fixed lines gui resetting when sounds are selected
  • Fixed model parts animtions not playing
  • Fixed partially invisible npc rendering
  • Fixed birds wing flapping
  • Fixed npc tint being spread to other renderers
  • Fixed npcs loosing their path after several blocks
  • Fixed dialog background being too black
  • Fixed target and target lost functions not working on hybrid servers
  • Fixed natural spawns light check
  • Fixed mob sitting position
  • Fixed integer fields resetting
  • Fixed botarium incompatibility
  • Fixed MmmMmmMmm incompatiblity
  • Fixed physics mod ragdoll compatibility
  • Fixed pokecube aio incompatibility
  • Added the ability to use color codes in text fields
  • Added the ability to scale any npc parts in animations
  • Increased shooting range to 100 blocks

Files

CustomNPCs-1.20.1-GBPort-Unofficial-20240709.jar(10.07 MiB) Primary Download

Details

Licensed CC BY NC 3.0
Published 4 months ago
Updated 3 months ago