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danse (dance)

player gestures/emotes for fabric servers using 1.21.4+ item models Handstand

There are 9 gestures at the moment;

  • bits
  • fall
  • grow
  • helicopter
  • handstand
  • wave
  • zombie
  • dab
  • facepalm
  • fold
  • ascend

More are in the works...!

Using vanilla item models!
Compatible with Sodium, Iris, and everything else!

Clients don't have to install any mods, they can connect with a vanilla client!

Commands:

/gesture bits
/gesture fall
/gesture grow
/gesture helicopter
/gesture handstand
/gesture wave
/gesture zombie
/gesture dab
/gesture facepalm
/gesture fold
/gesture ascend

Models

Persistent player models can be spawned like this:

/summon danse:player_model ~ ~ ~ {Player:Steve,Animation:wave}

Animation can be player by modifying the "Animation" NBT string:

/data modify entity @e[...] Animation set value wave

Changing the skin:

/data modify entity @e[...] Player set value Alex

Dialog

The config has an option to add a quick action dialog for the gestures.

Dialog

To override existing icons or add icons for your own animations, place 256x256 png images in config/danse/<animation-name>_icon.png, for example the zombie animation would use this icon: config/danse/zombie_icon.png

Permissions

Permission checks can be enabled in the config.

The command requires: danse.animation

For the individual animations: danse.animation.<animation-name>


Checkout the discord for more info


How?

The mod uses the new 1.21.4 item models and custom_model_data to dynamically display the skins.


Adding custom animations

Put your .bbmodel or .ajblueprint files into the config/danse/ folder. You get can templates here

The name of the animation will be used in-game.

License

Versions before 2.0.0 are LPGL-3.0 licensed. 2.0 and later use AGPL

dab

Details

Licensed AGPL-3.0-only
Published a year ago
Updated 4 days ago