Added the Song of the Factory - certain major machines now play synchronized melodies when making or using Essence; build up your factory and watch the Song grow with it
Added synchronized music system
Added Entropic Processor recipes for sugar, glowstone block to dust, and quartz block to nether quartz
Added the "always_shown" field to data tabs if the tab is wanted to be shown even when empty
Added simple Pastel compat; subject to be expanded and/or changed as that mod grows
Added new variant of Ancient Rock blocks to prevent using the old, now structure-only Ancient Rock as a cheese method for other mods
Added sounds for deactivating and trying to break blocks within the bounds of Structure Protectors
Changes
Updated Entropic Processor entry with recipe page layout changes and additional descriptions
Replaced priority in data tabs with a new placement object
Made data tabs not shown if there is no entries in them
Moved mod compatibility data entries to a new Mod Integration tab - you will have to relearn such data
Moved the fabricator logic to a separate abstract class
Moved the data bank logic to a separate abstract class
Arekko no longer has collision
Changed Fabricator noises
Adjusted several fabrication recipe times
Ancient Rock renamed to Shielding Rock
Shielding Rock now drops non-unbreakable Ancient Rock no matter what
Shielding Rock can no longer be relocated with other mods
Hid the names of Industrial Essence Crystals/Shards, Lensing Crystals, and Bonding Powder before you have progressed
Renamed Industrial Essence Bombs to Explosive Charges
Fixes
Fixed the Mineral Locator effect glitching out by making its scanning not render fluid states
Added additional protection from render types other than solid being used to the Mineral Locator effect
Fixed the recipes for Mekanism integration Chemical Nodes and Wires loading when Mek is not loaded
Fixed the data tablet entry lines moving the wrong way
Added minor Refined Storage integration in the form of convenience recipes, similar to the AE2 integration
Added Mineral Finding Rod, an ore scanner - this tool will be moved to midgame later on, current sprite and recipe are temporary
Changes
Made Ancient Rock Columns, Energized Ancient Rock Columns, Polished Obsidian Columns and Polished Obsidian Tracts use a facing property instead of an axis property (will make old worlds have all of these facing up as a side effect)
Made Cryochambers able to be rotated
Moved some tags to datagen
Changed default fluid node transfer rate to 125mB/t
Fixes
Fixed the Frozen Researcher's incorrect pose
Fixed incorrect cryochamber data in Arekko's Vault
Made all sounds in the mod work properly instead of just calling vanilla sounds
Fixed cryochambers not spawning arekko if you broke any block except the core
Fixed shaders being weird if a vanilla mc shader was active
Essence Meter, a tool you can use on blocks with no gui display (such as Buffers) to see how much Essence they contain
Changes
Tweaked UnderTheSky music disc texture
Added wires minigames to the data bank entries for the Essence Leech and Industrial Plant Siphon
Messed with the internals for rendering essence bars so that the essence bar background is rendered with the bar instead of being part of the gui sprite
Tweaked some smaller internal stuff
Fixes
Adapted to some small databank tweaks
Fixed Fluid Mixer crashing
Fixed Fabricator not consuming Essence when crafting
Incomplete entries show a tooltip indicating their importance, making them even more obviously relevant than they already were
Added Synthesis recipe for Essence Bombs and associated Copper Shell crafting item
Added a secret with genderfluid :3
Added scrolling to the data tablet
Added a few pages of the first of the in-game lore books, acquirable at Nature Outposts as a data entry
Added a default entry that clarifies behaviour of hidden blocks (such as Tethergrass, Lensing Crystal Ore)
Added a helpful visual for structure protector bounds
Added "is_default" field to data tablet entries for if an entry should be given automatically
Added an earlygame form of travel network that costs Ender Pearls to use, unlocked at Nature Outposts
Changes
Tweaked several entries, including Item Filter, Data Tablet, Fabrication, and Infuser
Improved the ping effect
Updated the Cryochamber to use the new databank megablock system
Made the block item for Creative Essence Batteries, Structure Protectors, Data Banks, and Computers a game master block item to stop them from being placed in survival if somehow obtained
Made filter upgrade sigils not take the item you want to filter
Made filter upgrade sigils show what they filter in the tooltip
Remodelled the Fabricator and the Infuser
Changed the item output displays
Made Fabricator crafting take time (Auto-Fabricator tweaked to follow the Fabricator crafting times)
Made the Fabricator unable to store any essence except industrial
Did some tweaks to the code that shouldn't affect gameplay
Arekko now gives you a Signal Tracker in addition to a Data Tablet if you did not already have one
Improved incomplete entries to use completion stages instead of the old system
Fixes
Fixed an issue where the Auto-Fabricator would void remainders
Fixed incorrect texture offset of Auto-Fabricator progress bar
Fixed Opalescent Traversite Road (Opalescence integration) being unobtainable in survival
Fixed a duplication issue with the filter upgrade sigils
Fixed the Transcendental Tether being able to softlock you
Fixed a bug where you could manage to ascend into the sky with the Transcendental Tether
Fixed you being able to still exit out of a databank minigame after completion during the ending with right click
Fixed structure protectors not rotating with structures
New Drying Table machine - fluid and an optional additive undergo an accelerated drying process thanks to Essence, yielding a resultant item (such as water + sand = clay)
New Hammer and Chisel tool for expedited gathering of any block tagged #datanessence:hammer_and_chisel_collectable, such as obsidian and similar blocks; available from the start
Added EMI Handler for Melting recipes
Added new Melting recipes for Mud, Magma, Netherrack, and Stone
Changes
Data Banks show a hint that suggests you return later when there are no entries to display
Buffers display upwards moving particles when transferring
Coal Lumps are now 8:1 with Coal, for consistency with other mods that add coal fragments
EMI Plugin no longer shows recipes from incomplete entries, as to avoid spoiling puzzle solutions in the future
Made the Essence Burner and Essence Furnace have different visuals when active
Fixes
Coal Lumps had no burn time in furnaces/etc; now they burn for 200 ticks
Some Machines refused to work if their stored Essence went under the amount required for the recipe
Amethyst Shard > Essence Shard recipe was erroneously hidden in the tablet
Mineral Purification Chamber didn't receive water from a buffer
Lensing Crystal Ore and Lensing Crystal were lacking tags
Wire Spool had incorrect entry lock
Performance improvements
Wires would not drop if the destination was broken
Added the Traversite Trudgers, a pair of boots unlockable in Tier 1 from Nature Outposts that prevent a good chunk of the environment - things such as soul sand, webs, honey, or ice - from slowing you down
Added Traversite Road Slabs and Stairs
Added indicator for incomplete Data Tablet entries
EMI plugin displays that DnE's machines can be used for some vanilla recipe types (crafting, smelting)
EMI plugin hides recipes you have not gotten the data for yet, to reduce progression confusion
Entropic Processor can grind Wool into String
Infuser can harden Rotten Flesh into Leather
New background for Data Tablet entry browser
Changes
Essence Leeches emit particles
Light Fixtures no longer have collision
Flare Lights make amethyst sounds
Changed Data Tablet entry connection line colors to blue
Fixes
Abandoned Factory chains are not waterlogged anymore
Entropic Processor can grind up Dye more efficiently (and has some exclusive dye sources, e.g. mushrooms) - the recipes are tag-based so as to not clutter EMI
Fixes
The various nugget/shard items are now properly tagged as nuggets for their respective material
Fixed incomplete entries not allowing crafting of recipes