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0.6.1 - Fixes

  • Fixed Crimson Guard armor's pivot points being wrong
  • Fixed Soulfrost not being able to be added into DK armor
  • Fixed spell enchants not usable in runeblades
  • YOUR JEWLERY CONFIG WILL BE RESET! It's now named jewelry_v2.json
  • Added Great Runeaxes, meant for blood death knights. They're slow and have Death Strike as an integrated spell.
  • Added Blood Death Knight jewlery; necklace and rings. Found in treasure chests of Bastions.
  • Added new model and textures for the Crimson Guard armor set.

0.5.0 - Blood Death Knights

  • Added the Blood Death Knight Class (Tank)
  • Added the Tome of Vampiric Knowledge
  • Added Tier 2 Armor for Blood Death Knight; Crimson Guard Set.
  • Melee abilities like Obliterate, Festering Strike, Frost Strike, Death Strike, etc. now reset the attack cooldown, making you unable to do a basic attack depending on the weapon's attack speed.

Jewelry and Great Runeaxes are coming in v0.6.0, which will be the last update before the 1.21 port!

  • Fixed Iron and Diamond Great Runeblades not having a recipe
  • Fixed Great Runeblades being set as one handed for Better Combat

0.4.0 - Unholy & Jewelry Update

Main Features

  • Added the Unholy Death Knight Class
  • Added Tier 2 Armors for Unholy and Frost Death Knights; The Plaguebringer and Frozen Champion sets.
  • Added Great Runeblades, a new two handed weapon with 5 variants
  • Added Death Knight Jewelry found in Ancient City (Frost) and Woodland Mansions (Unholy)

Changelog:

  • WARNING! Armor config has been moved to an "item" folder, as the jewelry config is also there now.
  • Added Tome of Unholy Teachings
  • Added 4 spells for Unholy DK: Festering Strike, Death Coil, Epidemic and Death Grip
  • Added Frozen Champion armor set for Frost Death Knights
  • Added Plaguebringer armor set for Unholy Death Knights
  • Added Great Runeblades with Iron, Diamond, Netherite, Ruby and Aeternium variants.
  • Slightly reduced Frost Strike's frost power scaling (from 1.2 to 1.0)
  • Nerfed aeternium/ruby tier of one handed runeblades giving +6 spell power total. Now gives +5
  • Fixed armors and weapons not being able to be enchanted
  • Fixed runeblades not being able to use Spell Power enchantments
  • Fixed compat recipes loading when they shouldn't
  • Fixed spell descriptions having the wrong placeholder and not showing damage on the latest spell engine version
  • Fixed Obliterate and Frost Strike not requiring any runes
  • Fixed tiers of each spell being wrong
  • Fixed log spam when using Remorseless Winter

Death Knights Public Branch Changelog

0.3.5

  • Initiate Runeblade is now named Iron Runeblade
  • Added Diamond Runeblade
  • Added Netherite Runeblade
  • Added Ruby Runeblade (BetterNether Compat)
  • Added Aeternium Runeblade (BetterEnd Compat)
  • Increased default range of Remorseless Winter from 2.0 to 4.0

0.3.1

  • Fixed refmap crash

0.3.0

  • Fixed crash when better combat is not present
  • Initial public release version
  • Initial beta release of the mod

Project members

ElocinDev

Member

Details

Licensed ARR
Published 4 months ago
Updated a month ago