Changelog
v0.0.9
ADDED:
Added Cluster Bomb
Added Cluster TNT
CHANGED:
Shrapnel expelled from Shrapnel Bombs are no longer accurate
Bombs now play a fuse sound when hitting something
Dynamite now has a slightly longer cooldown
v1.0.0
CHANGED:
Crafting bombs now creates 4 bombs instead of 3
Cluster TNT now takes 55 ticks to explode instead of 100
The mod now requires GeckoLib
FIXED:
Fixed Flaming Bomb not playing a fuse sound
Fixed Cluster TNT being in the wrong creative tab
Fixed Cluster TNT being untriggerable by flint and steel or fire charges
Fixed Cluster TNT having no delay when exploded
Fixed Cluster TNT being ignitable multiple times
Fixed Cluster TNT not despawning when exploding
Fixed Cluster TNT exploding too early
Fixed Cluster TNT exploding twice
Removed unused variables