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Erratic sandblaster cover a larger area

Erratic sandblaster can now be crafted with crying obsidian

Dynamic tree seeds can be used with the wand of grass

Desert sand added to tag forge:sand/colorless (better compat)

Fixed bugs

Fixed a crash relative to the barrel cactus

Slightly buffed sandblaster

Added salt desert & salt block : created when swamps dries out (can be disabled in the config)

Dead branches

Fixed barrel cactus fruit cycle

Fixed other bugs

Fixed a crash in (Neo)forge servers due to the sandblaster

Fixed a bug causing the sandy diamond block to do nothing in (Neo)forge servers

Prevents biome replacement from replacing cave biomes

Sandworm mod compat (requires biome change option to be enabled)

Made biome restoration more precise

Desert biomes have now proper tags (better compatibility)

Wand of grass now applies wither for longer

Fixed bugs (sandy diamond block, ...)

Optimizations

Major update

Desert can now change biomes (disabled by default)

Barrel cactus fruit jam added, cleanse hunger

Improved some textures (desert grass , desert flower, ...)

Sandblaster can now polish/strip items

Added blocks variants of weathered sandstone and jujubier log

Fixed sandblaster collision detection

Tabbed config page

Hotfix : forgot to add a loot table to the erratic sandblaster, it now drops correctly when mined

Fixes desert sand's gravity

Added erratic sandblaster : larger area but lower damage

Basic pollution of the realms compat (desert is faster in polluted areas)

Changed jujubier log texture

Tweaked bonus equipment (less)

Wand of grass now inflicts Wither II if target is immune to wither I

Fixed sandblaster's particles

Added sandblaster :

Inflicts heavy damage to entities and armor Can polish blocks Powered by redstone

Zombies can now have bonus armor (leather/chainmail only) when spawned in a large desert (configurable)

Spear of sand's wind gust damage increased

Wind gust now inflicts slowness to infected entities

Fixed bugs

Fixes a bug since version ~0.17 where water will not dry up at all

Added a config option to make water not dry up (disabled by default)

Added mod.toml for easier installation with (Neo)Forge

Fixes visuals problems

Little more compat with Alex's Mobs


Project members

nergizer81

Member

Details

Licensed ARR
Published 3 months ago
Updated 4 days ago