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Desertification 0.31 (Sandstorm update)

Changelog

Added sandstorms

Can occasionally spawn in large deserts. Will spawn a large amount of wind gusts, damage infected entities and sometimes leave behind suspicious sand with a sand rose in it (6% chance). Can be prevented in a 128-block radius by placing an enchanted sand rose.

Enchanted sand roses now prevent sand accumulation/deposit in a 45-block radius

The mod’s desert biomes (e.g. “Desertification : Desert (Rainy)”) can now be properly used as buffet worlds

(buffet worlds = single biome worlds, do not pick the rainless biome as you will not be able to progress in the mod)

Wind gust can now leave suspicious sand behind

Fixed wind gust’s rotation sync issue

Wand of grass can now give the Wither II effect

Improved compat with Sculk Horde

Fixed barrel cactus’s damage

Sandy diamond block gives xp when mined

Glazed sand can now be powered by redstone

Minor tweaks to desert villages pens

Files

desert-0.31-neo-forge.jar(14.9 MiB) Primary Download

Project members

nergizer81

Member

Details

Licensed ARR
Published a year ago
Updated 7 days ago