DIAPI

DIAPI

Mod

An API (library) for quickly creating custom renderers to render items dynamically, using model loaders

Client and server LibraryOptimizationUtility

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added cache keys to processors, added new default processors, rewrite ModelUtils to be more efficient and easy to read, changed the way colors are blended, added new test textures, add a new shape render layer, add option to not cache, removed tint and emissivity options from texture render layer and moved to processors (with more features like tinting already tinted surfaces in blending mode), add registry api and architectury api as dependencies in mods.toml, make front and back quad generation separate methods

Added several options to the default render layer, such as removing internal quads.

Initial Mod Creation


Project members

itsmenotjames

Member

Details

Licensed MIT
Published 7 months ago
Updated 7 months ago