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  • Added compatibility between CC and BiomesO'Plenty
  • Added compatibility with NetherEx
  • Added the overworld portal feature

Actually the fast travel feature does portals be to-one-side. And there was no way to ft back to overworld.

So this portal intended to just send players and mobs to the overworld.

Build a regular portal frame with a bottom made of stone and a top made of dirt. Then "ignite" it with a bone meal on the top block. https://youtu.be/B-x7xIDF7Y0

  • Improved the fast travel feature

Actually its work as well as /tp command, no loading stuck or smth.

The exit point coordinates is rounded by 32 blocks as default(configurable).

  • Fixed compatibility with Geographicraft
  • Changed preset format, breaking back compat with 3.x
  • Added fast travel feature: teleport to dimension replaced by teleport to layer

Try to use portals in layered world

  • Default preset, have infinity* stone under zero
  • Fixed crashes with offseted layers
  • Improved error logging

If you have issue, you can find "Generation issue" lines in your log for every failed cube

  • Added compatibility events feature

now its possible to trigger mods event-based features for layers like its original dimension

as example MistyWorld fog feature

check config, try to add some mod modid to be compatible

  • Added icons for MistyWorld and The Betweenlands dims, tested with
  • Added support of ICubicWorldType as layers icons for such layer type should be in cubic_world_type_layers_background, same like dimension_layers_background
  • Fixed lag on first opening of customizatino gui
  • Improved cases of placing entities by generators
  • Improved error handling

Tested with CubicChunks-1.12.2-0.0.1270.0

First playable version

Tested with CubicChunks-1.12.2-0.0.1263.0


Project members

hohserg

Member

Details

Licensed GPL-3.0-or-later
Published a year ago
Updated 2 months ago