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  • Fixed some bugs
  • Added Russian translations (big thanks to brandonwimbleton for translating)
  • Fixed smithing recipes for adamantite weapons
  • Fixed a bug where players were unable to craft Netherite weapons under certain circumstances
  • Fixed crashes occurring when the mod was played on a server
  • Beta implementations of throwable weapons, only obtainable threw commands
  • Fixed and error preventing new materials from being created
  • Fixed Netherite Smithing
  • Removed unecessary log messages
  • Added support for 1.20.1

Beta version of the config system. Allows the user to change the attributes of an existing item, remove them, or add new ones entirely. Keep in mind that this is a very early version and is not recommended for a regular play-through. Please report any bugs you may find either in the comments under this mod or in the bug report section in my discord server.

Changes in this version:

  • Added the option "createThdCopy"
    • Creates a copy of the original weapon as a separate two-handed item. The game will switch between both of these items depending on how many hands the weapon is being held with. This allows the user to add different animations to the same weapon

Beta version of the config system. Allows the user to change the attributes of an existing item, remove them, or add new ones entirely. Keep in mind that this is a very early version and is not recommended for a regular play-through. Please report any bugs you may find either in the comments under this mod or in the bug report section in my discord server.

Changes in this version:

  • Axes are now also configurable

Beta version of the config system. Allows the user to change the attributes of an existing item, remove them, or add new ones entirely. Keep in mind that this is a very early version and is not recommended for a regular play-through. Please report any bugs you may find either in the comments under this mod or in the bug report section in my discord server.

Changes in this version:

  • Made Electrum and Adamantite tools be configurable as well
  • Added the 'dependency' field. If the namespace of a mod is included here, the weapon will only be loaded if this mod is installed. Multiple entries can be given, but have to be separated by commas

Beta version of the config system. Allows the user to change the attributes of an existing item, remove them, or add new ones entirely. Keep in mind that this is a very early version and is not recommended for a regular play-through. Please report any bugs you may find either in the comments under this mod or in the bug report section in my discord server.

  • Updated textures and balancing for the Adamantite weapons to fit the newest version of Enlightend
  • New textures and balancing for Adamantite weapons to fit the newest version of Enlightend
  • Minor bug-fixes
  • Minor bug-fix
  • Added support for version 1.19.2
  • Fixed mobs sometimes not dropping their respective loot and xp
  • Fixed Adamantite Axe not having the same properties as other Adamantite weapons

Changelog v1.1:

  • Added compatability with Enlightend
    • Added Adamantite variants for all weapons
  • Re-balanced damage change between different materials
  • Minor bug-fixes

First release of this mod


Project members

dixta1

Owner

Details

Licensed ARR
Published a year ago
Updated a month ago