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In this update:

  • Fixed issues with Dota Mod attributes sometimes being wrongly calculated.
  • Reworked Health Regeneration mechanic to fix the issues.
  • Fixed gold drop sound playing in world instead of playing for players specifically.
  • Updated configuration file.
  • Other small changes and fixes.

In the "Runic" update (2.2):

Items:

  • General:
    • Rebalanced damage of all tools using new formula: (X/4)+4, where X is damage value from Dota 2.
    • Rebalanced damage bonus of Cornucopia using new formula: X/4, where X is damage bonus value from Dota 2.
    • Rebalanced armor bonus of Wraith Band using new formula: X-0.5, where X is armor bonus value from Dota 2.
    • Item type of the Quelling Blade, Broadsword, Blades of Attack, Claymore, Mithril Hammer, Desolator and Battle Fury can now be changed to 'Curios Bauble' and vise versa using new recipe. Damage bonus is halved.
  • 8 new items:
    • Consumables - 2: Blood Grenade, Tango.
    • Miscellaneous - 3: Vitality Booster, Ring of Tarrasque, Tiara of Selemene.
    • Other - 1: Refresher Orb.
    • Recipes - 2: Refresher Orb, Item Type Change.
  • Blight Stone:
    • Changed item type to 'Curios Bauble'. Now works only when in 'Curios: Dota' slot.
  • Bottle:
    • Updated description.
    • Added description for every bottled rune.
    • Added unique regeneration effect.
  • Bracer:
    • No longer gives +1 Attack Damage(7.37).
    • Now gives +2 Health(7.37).
  • Dust of Appearance:
    • Added 30 seconds cooldown.
    • Updated description.
    • Now slows by 20% instead of giving Slowness effect.
  • Healing Salve:
    • Removed cooldown.
    • Updated description.
    • Fixed sound not playing when used on other entity.
    • Added unique regeneration effect.

Blocks:

  • 1 new block - Wisdom Rune Generator.
  • Proximity Mine:
    • Detection radius increased from 3 to 3.5 blocks.

Runes:

  • Added Wisdom Rune:
    • Spawns on Wisdom Rune Spots, which can be found in forests, less frequently than Bounty Rune Spots.
    • Gives 125 XP by default upon using.
    • Refills Bottle as well.
  • General:
    • Added rotating idle animation to every rune.
    • Added description for every rune.
  • Bounty Rune:
    • Now gives 80 gold instead of 100 by default.
  • Haste Rune:
    • Now gives percentage movement speed amplification, 80% by default.
  • Regeneration Rune:
    • Entirely reworked: now works just like in Dota 2.
    • Added unique regeneration effect.

Configuration:

  • Added "Actions remove invisibility" option which determines if the block/item interractions and attacks remove Invisibility effect, like it is in Dota 2. Set to 'false' by default.
  • Added "Bounty Rune gold amount" option which determines how much gold does the Bounty Rune give when activated.
  • Added "Amplify Damage Rune damage amplification" option which determines how much of damage percentage an Amplify Damage Rune increase. Default is still 80% increase.
  • Added "Water Rune health restoration" option which determines how much health a Water Rune restores. Default is still 6 health.
  • Added "Haste Rune movement speed amplification" option which determines how much of movement speed percentage a Haste Rune increase.
  • Added "Regeneration Rune full heal percentage" option which determines how much of health percentage a Regeneration Rune restore at full power.
  • Added "Regeneration Rune reduced heal percentage" option which determines how much of health percentage a Regeneration Rune restore at reduced power (when attacked by player).
  • Added "Wisdom Rune XP amount" option which determines how much XP a Wisdom Rune provides upon activation.
  • Added "Amplify Damage Rune effect duration" option which determines duration of the Amplify Damage Rune effect.
  • Added "Haste Rune effect duration" option which determines duration of the Haste Rune effect.
  • Added "Regeneration Rune effect duration" option which determines duration of the Regeneration Rune effect.
  • Added "Invisibility Rune effect duration" option which determines duration of the Invisibility Rune effect.
  • Added "Gold drop percentage" option which determines what percentage of a killed mob's health converts into gold.
  • Added "Item cost multiplier" option which determines the multiplier of item costs in the Shopkeeper's store.
  • Changed "Full health stops regeneration" option to affect only certain regeneration effects (Tango, Healing Salve and Regeneration Rune).
  • Updated "Gold lose on death percentage" option.
  • Removed "Damage stops regeneration" option as this mechanic was changed.

Advancements:

  • 3 new advancements:
    • "From the Core of the Universe, a Treasure" (Activate any rune).
    • "The Self is Made Whole" (Activate all runes at once).
    • "Money to Burn!" (Earn 10000 gold from Bounty Runes).
  • Fixed advancement "Don't Bottle Up Your Feelings" sometimes not being granted when bottling Water Rune.

Other:

  • Sound improvements.
  • Added 2 new attributes - "Dota Mod: Additional Health" and "Dota Mod: Additional Attack Speed".
  • Dota Mod now doesn't affect Minecraft's Regeneration effect and uses its own.
  • Decreased Bounty Rune Spot spawn rate. And some other minor changes and fixes.

In this update:

  • Fixed wrong item costs in Russian localization.
  • Minor changes/fixes.

In this update:

  • Improved attribute system.
  • Fixed Agility attribute working incorrectly. Because of this fix, Agility is now 80 by default.
  • Added key binding to show/hide Dota Mod overlay.
  • Updated Null Talisman texture.
  • Updated tooltips of some items.
  • Other minor changes/fixes.

In the "Strength, Agility, Intelligence" update:

General:

  • Dropped Forge 1.18.2 support(may return someday).
  • Added Minecraft Forge 1.19.4/1.20.1 support.
  • Dota Mod now requires Curios API to work.
  • Added 6 Curios slots which are used by some Dota items.
  • Added attributes:
    • Strength: 1 point equals 1 player health point.
    • Agility: 1 point equals 0.05 player attack speed.
    • Intelligence: 1 point equals 0.5 additional xp player gains(only if value is higher than 20). If the value is lower than 10, player will lose xp(0.5 xp for missing Intelligence point).
    • All attributes have a limit of: 1024 points for Strength, 2500 points for Agility and 999 points for Intelligence.
  • Added new overlay that shows player's Strength, Agility and Intelligence.
  • Moved player's gold amount overlay.
  • Added configuration file.
  • Commands /dotaFullHealthStopsRegeneration and /dotaDamageStopsRegeneration moved to configuration file.
  • Added 7 new commands:
    • /dotaAddStrength <target> <amount>
    • /dotaAddAgility <target> <amount>
    • /dotaAddIntelligence <target> <amount>
    • /dotaSetStrength <target> <amount>
    • /dotaSetAgility <target> <amount>
    • /dotaSetIntelligence <target> <amount>
    • /dotaSetGold <target> <amount>
  • Updated /dotaGoldAdd command:
    • Command changed to /dotaAddGold.
    • Now you can choose the target who you want to add gold to.
    • Updated /dotaHelp command: now provides more helpful information.
    • Player now loses some amount of gold when dies. Default=20%, can be changed in configuration file.
    • Fixed Dust of Appearance damaging its user if he was invisible.
    • Updated Shopkeeper's House to be true Minecraft structure.
    • Sorted Shopkeeper's shop by price.
    • Added welcoming message.

Items:

  • 11 new items:
    • Equipment: Gauntlets of Strength, Slippers of Agility, Mantle of Intelligence, Circlet, Bracer, Wraith Band, Null Talisman.
    • Miscellaneous: Ring of Health(Returned).
    • Recipes for Bracer, Wraith Band and Null Talisman. - - Cornucopia:
    • Is now a Curios item.
    • Now gives +3 Attack Damage when worn.
    • Changed item size in hud.
    • Updated item description.

Blocks:

  • Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus reduced from 100% to 80%(7.35). And some other minor changes and fixes.

Project members

kotishe666

Owner

Details

Licensed ARR
Published a year ago
Updated 5 days ago