DragN's Livestock Overhaul!

DragN's Livestock Overhaul!

Mod

An overhaul for livestock & farm animals!

Client and server FoodGame Mechanics MobsTransportation

9,936 downloads
81 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter versions...
Filter channels...

-Added new achievements

-Fixed an issue where mounts couldn’t be chested correctly

-Made O-Rabbits smaller & faster

-Added LO meats to the Origins meat tag

-Fixed an issue where Cows and Sheep would only run away from dismounted Horses (the nefarious exclamation mark)

-Added new Brand Tags in all 16 dye colors, which can be used on Cows, Cow Variants, Sheep, Goats, Pigs, Chickens, Caribou, and Camels

-Reorged entity type tags to be more efficient

-O-Animals now treat vanilla wolves like they would O-Wolves (same with Foxes)

-Cows and Sheep now only run from actively-mounted horses

-SWEM Addendum Steeds can now herd animals

-Livestock no longer run from tamed vanilla wolves

-Rabbits no longer run from Wolves, Hunting Dogs, Cats, and Foxes as long as both are tamed

-Hunting Dogs now consider Cervalces Latifrons as game

-Hunting Dogs no longer hunt tamed game animals (I.e. tamed Rabbits, Caribou)

-Permafrost animals now drop raw hides instead of leather when TFC is installed

-Foxes no longer run from Wolves as long as both are tamed

-Added a separate replacer config for Undead Horses

-Fixed an issue where Camel inventories couldn’t be opened from the ground

-Added a new mechanic: Sprint Timers

*Equines, such as horses, mules and donkeys now have sprint stats based on their breed, which determines how long they can run at full speed in one burst for.

-Added a new camel breed: Dromedary

*Dromedary Camels can carry two players!

-Changed the way cheese is made: Aging

-Added a new way to prepare meat: Drying

-Added new foods: Beef Jerky, Chicken Jerky, Pork Jerky, Mutton Jerky, Fish Jerky, Game Jerky, Generic Jerky

-O-Animals now use their own tags to determine food items, and have new possible food items (i.e. veggies and fruits rather than just seeds or wheat, modded included)

-Gave in to TFC and just made O-Animals drop TFC loot tables (I have fought for too long, my strength wanes as TFC overpowers me in battle)

-Tweaked horse snouts (some horse breeds’ snouts were slightly too downturned)

-Fixed an issue where Llama grey and light grey carpet models would return missingno

-Fixed a small error on some Horse textures where a pixel of the mane was missing

-Blocked modded carpets from being able to be placed on O-Mounts (would cause a crash, other mods should use the can_place_on_o_mounts tag for compatible carpets)

-Fixed an issue where Horses would use the walk animation when running from a predator, rather than the sprint

-Fixed an issue where Camel babies would only be female

-Tweaked Horse animations slightly

-Fixed an issue where Warmblood Horses would show their saddlebag GUI despite not having a chest

-Fixed Rabbit sitting animation

-Added Ayam Cemani eggs to the eggs tag

-Added a new (rare) Chicken breed: Ayam Cemani

-Fixed some wording in the Livestock Guide

-Caribou now replace TFC Caribou

-Prepared some stuff for the Permafrost Addon

(This update+ will be required to run Permafrost)

-Fixed an issue where the hip straps on horse saddles sometimes wouldn’t connect properly (1.20.1)

-Fixed an issue where Goats could be milked regardless of the cooldown (1.20.1)

-Fixed an issue with the Percheron riding position (1.20.1)

-Added more & tuned existing TFC compat (1.20.1)

-Fixed an issue where wild/ unsaddled horses would have saddle extras rendered (1.18.2)

-Fixed an issue where Horse inventories would throw index out of bounds errors

-Fixed an issue where Bees would occasionally infinitely spill out of hives on servers

-Fixed an incompatibility with some biome mods that had growable saplings

-Fixed being able to milk male Llamas (yikes)

-Fixed the horse_white texture's hooves

-Fixed Donkey 'striped' textures

-Fixed some issues on some horse breed models

-Temporarily removed the cheats-only Covered Wagon from the game

-Fixed positioning on Caribou when riding

-Fixed flickering on reins for some animals due to a rendering issue on 1.20.1

-Tamed Horses & Caribou no longer run from tamed O-Wolves (does not apply to vanilla wolves) (1.20.1)

-Mounts no longer “scoot” or run away from predators when Ground Tied

-Slightly adjusted the leash offset on Horses

-Equine "Reversed" sock colors now exactly match the horse_black palette

-Rabbits now have a chance to drop a Rabbit’s Foot

-De-contrasted the shading on the Chocolate Roan horse texture

-Highland Cows no longer show the wrong gender (1.18.2)

-Added a new Horse coat: Cinnamon

-Added a new Horse marking: Half-Bald

-Added a new Goat coat: Black

-Added Xaeros Map icons for O-Animals

-Added new variants for 12 horse markings that include pink noses

-Added crafting recipes for saddles and horse armor

-Frogs now only lay two spawn each

-Added a Livestock Guidebook for Patchouli (1.20.1)

-Added a new horse mane: Long (1.20.1)

-Added a new horse tail: Tied (1.20.1)

-Added Chainmail Horse Armor (1.20.1)

-Added being able to open the Horse inventory while riding back in (and it's fixed!) (1.20.1)

-Equine saddles have been updated to look better (Legacy model can be enabled in config) (1.20.1)

-Added Peach Moobloom for That's Just Peachy compat (1.20.1)

-Horses, Mules, Donkeys, Camels, and Caribou now have speed, jump strength and health listed in their GUIs (1.20.1)

-O-Animals now only replace vanilla animals (May increase compatibility possibilities with other mods) (1.20.1)

-Horse foals of different breeds should now have more similar stats to their breed standard (1.20.1)

-Pigs have been switched to the enum gender code (may break pigs from older updates) (1.20.1)

-Made male Pig tusks smaller (1.20.1)

-All animals can now be gendered via Gender Test Strip (excluding genderless animals) (1.20.1)

-Horses now have a chance to drop Super Glue (Create) (1.20.1)

-Different breeds of Cows, Chickens and Rabbits now give different amounts of meat (1.20.1)

-Moved the Egg items to the Foods tab (1.20.1)

-Cows, Sheep, Goats and Llamas now have a cooldown on milking. (Default is 10 minutes) (1.20.1)

-Increased the cooldown of Chicken egg laying to 10-15 minutes (originally was 5-10 minutes) (1.20.1)

-Added a new config: Chicken Egg Lay Cooldown (1.20.1)

-Added a new config: Milking Cooldown (1.20.1)

-Added a new config: Chicken Egg Lay Amount (1.20.1)

-Added a new config: Horse Saddle Extras (1.20.1)

-Added a new config: Legacy Horse Saddles (1.20.1)

-Added a new config: Ground Tie

-Mules, Donkeys, Camels and Caribou now have Breed (if applicable), Marking, and Coat inventory GUIs (1.20.1)

-Added new Chicken eggs (1.20.1)

-Replaced Chicken gender code (old chickens may not work correctly after update) (1.20.1)

-Added new Chicken colors (1.20.1)

-Added new foods (1.20.1)

Omelette

Cheesecake

Berry Glazed Pork Rib Chop

Berry Glazed Mutton Rib

-Added new Mule Breeds (Cosmetic) (1.20.1)

Stock (Default)

Mini

Draft

-Added new Bee species (Cosmetic)

Bumblebee

Honeybee

Ashy Mining Bee

Tree Bumblebee

Garden Bumblebee

Red Mason Bee

Tawny Mining Bee

Red Tailed Bumblebee

-Added new Chicken breeds (1.20.1)

Leghorn (White Eggs)

Ameraucana (Teal Eggs)

Cream Legbar (Blue Eggs)

Marans (Chocolate Brown Eggs)

Olive Egger (Olive Eggs)

Sussex Silkie (Cream Eggs)

-Fixed an issue where Horse inventories would throw index out of bounds errors

-Fixed an issue where Bees would occasionally infinitely spill out of hives on servers

-Fixed an incompatibility with some biome mods that had growable saplings

-Fixed being able to milk male Llamas (yikes)

-Fixed the horse_white texture's hooves

-Fixed Donkey 'striped' textures

-Fixed some issues on some horse breed models

-Temporarily removed the cheats-only Covered Wagon from the game

-Fixed positioning on Caribou when riding

-Fixed flickering on reins for some animals due to a rendering issue on 1.20.1

-Tamed Horses & Caribou no longer run from tamed O-Wolves (does not apply to vanilla wolves) (1.20.1)

-Mounts no longer “scoot” or run away from predators when Ground Tied

-Slightly adjusted the leash offset on Horses

-Equine "Reversed" sock colors now exactly match the horse_black palette

-Rabbits now have a chance to drop a Rabbit’s Foot

-De-contrasted the shading on the Chocolate Roan horse texture

-Highland Cows no longer show the wrong gender

-Added a new Horse coat: Cinnamon

-Added a new Horse marking: Half-Bald

-Added a new Goat coat: Black

-Added Xaeros Map icons for O-Animals

-Added new variants for 12 horse markings that include pink noses

-Added compat for LO: Pets Addon

-Made O-Camels livestock gaurdians

-Fixed an issue where OSheep weren't herding with one another

(This update+ is required to run the LO: Pets Addon)

-Added a new config: Naturally Spawning O-Horse Breeds (false by default)

-Backported Animal Herding 1.20.1 config to 1.18.2

-Backported all new 1.20.1 horse breeds to 1.18.2

-Backported the O-Horse baby speed, jump & health randomizer code to 1.18.2

-Updated/ backported 1.18.2 horse breed models to 1.20.1 models

-Backported new 1.20.1 horse coats & markings to 1.18.2

-Fixed/ updated some 1.18.2 horse coat textures

-Backported Mane & Tail Scissors to 1.18.2

-Backported the LO: Food tab to 1.18.2

-Fixed a few 1.18.2 bugs

-Added Caribou!

-Fixed an issue where wild bees would still be replaced with O-Bees, despite the bee replacer config option being off

-Attempted to fix an issue where wild beehives would spawn infinite bees

-Fixed an issue where wild bees would still be replaced with O-Bees, despite the bee replacer config option being off

-Attempted to fix an issue where wild beehives would spawn infinite bees

-Added new horse breeds:

Mongolian

Marwari

Shire

Akhal-Teke

Added new sheep breeds:

Racka

Jacob

Dorper

-Added new rabbit breeds:

Lop

Dwarf

Giant

-Added Mooblooms:

Crop Variants

Flower Variants

Berry Variants

Azalea Variant

-Added new cow breed models:

Angus

Longhorn

Brahman (New!)

Mini (New!)

Highland

-Added Base Coat and Marking identifier texts to OHorse GUIs (can be turned off in Client Config)

-Added a new Livestock Overhaul: Food mod tab and some new foods

-Added… Grub Sweaters

-Fixed an issue where animals wouldn’t breed if previously hit by something

-Fixed an issue where the breed text in horse GUIs would land around the screen randomly if the window resolution changed

-Players can no longer open the horse GUI if riding (would cause it to open the vanilla gui rather than the o-horse one)

-OSheep can now be gendered with Gender Test Strips. (Horns no longer determine gender)

-Cleaned up unneeded OCow code

-Fixed an issue where ORabbits and OLlamas would be born as females only

-Fixed an issue where O-Salmon spawned via spawnegg would only have one possible variant, when there should’ve been two

-Added O-Animals to tags for Butchery (1.20.1)

-Added a new horse breed: Percheron (1.20.1)

-Added a new horse breed: Selle Francais (1.20.1)

-Added Mane and Tail Scissors for O-Horses that can switch into any of the new mane and tail types (1.20.1)

Roached (Default Mane), Button Braids, Short

Natural (Default Tail), Long, Short, Tucked

-O-Horses are now tamed naturally if TerraFirmaCraft is installed due to compatibility issues with horse taming (1.20.1)

-Prepped for Livestock Overhaul: Pets Addon compatibility (1.20.1)

-Gave the Covered Wagon attributes so it would stop spamming logs (1.20.1)

-Roe has now been split up into Salmon and Cod Roe, and can now be used to hatch baby fish fry (1.20.1)

-Added O-Frogs (1.20.1)

-Revamped Vanilla Tadpoles (1.20.1)

-Added Grubs (1.20.1)

-Added a New Horse Breed: Friesian (1.20.1)

-Added a New Horse Breed: Irish Cob (1.20.1)

-Added a New Horse Breed: American Quarter (1.20.1)

-Added 6 New Horse Patterns (1.20.1)

-Added 6 New Horse Coats (1.20.1)

-Added TerraFirmaCraft Compatibility (1.20.1)

-Added new configs for animal herding mechanics (1.20.1)

-Added animals to Ice & Fire tags (1.20.1)

-Added animals to Productive Bees tags (1.20.1)

-Added configs for animal herding mechanics (1.20.1)

-Horse breeds now have different saddlebag sizes (1.20.1) (Horse inventories loaded before the update may be corrupt, try shearing off their chest and trying again.)

-Added a config to turn on/ off vanilla loot tables for O-Animals (1.20.1)

-Changed horse breed names to actual horse breeds (1.20.1)

-Fixed a horse model issue where the stirrups would lay under the armor instead of on top

-Fixed the eye overlay colors to look a bit better

-Updated horse models to have more variation


Project members

DragN0007

Member

Details

Licensed ARR
Published 5 months ago
Updated 17 days ago