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  • Added support for the following mods:
    • Ancient Aether
    • Deep Aether
    • Minestuck (tall doors only currently)
    • Thingamajigs (tall doors only currently, lockable not yet implemented)
    • Pale Garden backport mods. So far, two of those mods are supported.
    • Better Trial Chambers (fourth backport mod for copper doors)
  • Updated support for Biomes o' Plenty: Backported Maple, Pine, and Empyreal.
  • Fixed Fruitful Fun's Sliding Redlove Doors.
  • Fixed tall sliding and train doors when used with Create trains. The doors should now properly automatically close when leaving stations and open when arriving at stations.
  • Fixed an issue where doors and fence gates wouldn't flood out.
    • Water now flows when door is opened, just like trapdoors. The same fix is also applied to short and tall doors.
  • Fixed an issue where buckets of water wouldn't work on space inside Fence Gates if the Fence Gate is waterloggable.
  • Fixes Lockable doors being waterlogged regardless of whether there's no water.
    • Set minimum required Thingamajigs version to 1.7.3 if the mod is installed.
  • Removed Panda's Extra Details support due to issues.
  • Restored compatibility with Habitat.
  • Updated short and tall Azalea door block and item textures.
  • Fixed mod not running when used with Sinytra's Connector on 1.21.1.
  • Fixes incompatibility with MoreCraft.

From mod version 3.2.7:

  • Added support for Copper & Tuff Backport.
  • Restored support for Habitat.
  • Updated C&C's short & tall Azalea door block and item textures for consistency.

From mod version 3.2.5:

  • Added support for the following mods:
    • Bountiful Fares
    • Let's Do Meadow
    • Tricky Trials backport mods
  • Consolidated Let's Do mod compats into one file. Three mods are supported: Blooming Nature, Meadow, and Vinery.
  • Fixed short and tall Blightwillow doors being uncraftable.
  • Fixed compatibility with newer version of Dawn of Time.

Some follow-up fixes.

  • Restored mod compat for Habitat as it was accidentally omitted.
  • Fixed compat so More Doors is now working again. Additionally, disabled some doors that weren't in More Doors mod as of 1.19.2.
  • Updated C&C's short & tall Azalea door block and item textures for consistency.

A final content update for Dramatic Doors on 1.19.2, with a round of backported support. Going forward, expect only bug fixes for the next few months should bugs be found as support for 1.19.x is sunsetting.

  • Backported support for the following mods:
    • The Abyss 2: The Other Side
    • Blooming Nature
    • Bountiful Fares
    • Copperative
    • Eden Ring
    • Eldritch End
    • Immersive Weathering
    • Let's Do Meadow
    • My Nether's Delight
    • Sky Lands
    • Tricky Trials backport mods (Short and tall copper doors oxidize and are waxable!)
    • Tropicraft
  • Consolidated Let's Do mod compats into one file. Three mods are supported: Blooming Nature, Meadow, and Vinery.
  • Updated non-flammable wood tag for items for short and tall doors: My Nether's Delight's Powdery
  • Updated Atmospheric & Environmental support: Added short and tall Laurel and Pine door respectively.
  • Fixed crash if the mod is used with Dawn of Time while having waterlogged doors enabled.
  • Fixed Blightwillow door being uncraftable.
  • Moved to a newer version of NeoForge thus it will now work on newer NeoForge versions.
  • Updated Nature Spirit compat to include the missing paper door variants.
  • Updated Wilder Wild's Cypress door textures.
  • Fixed short and tall Blightwillow doors being uncraftable.
  • Fixed mixins so short and tall copper doors of all variants are now properly mob interactable. This even includes Witches too.
  • (3.2.4_1) Fixed compatibility with Macaw's Doors on NeoForge side.

Finally, first release on Minecraft 1.21!

NOTE: This mod will NO LONGER RUN on Forge! Please switch to NeoForge.

Addendum: There is a bit of versioning goof, but the content should be based on 1.20.1-3.2.3 in terms of list of supported mods. There will be a bit of correction.

Due to NeoForge being experimental, there is a possibility of mod-breaking changes. This mod is compiled on NeoForge 1.21-20.0.47.

  • Ported to Minecraft 1.21
  • Made some changes to work with the new version.
  • Dropped Forge support entirely.
  • Added support for the following mods:
    • The Abyss 2: The Other Side
    • Blooming Nature
    • Eden Ring
    • Eldritch End
    • My Nether's Delight
    • Sky Lands
    • Tropicraft
  • Updated non-flammable wood tag for items for short and tall doors:
    • Gardens of the Dead's Soulblight and Whistlecane
    • Oh the Biomes We've Gone's Embur
    • My Nether's Delight's Powdery
  • Fixed crash with Thingamajigs. Mod version check has been applied to compare to Thingamajigs version 1.7.2 or lesser, just in case if the waterlogging fix comes to Thingamajigs 1.7.3 or newer.
  • Fixed crash when Sliding Doors mod is installed.
  • Fixed crash with Immersive Weathering.
  • Attempts to fix warning about maxShiftBy.
  • Added support for the following mods:
    • Nature's Spirit
    • Immersive Weathering
  • Replaced some mod compats due to mod rebrands:
    • Oh the Biomes You'll Go -> Oh the Biomes We've Gone
    • Fruit Trees -> Fruitful Fun
  • Updated Mystic's Biomes support with three more doors.
  • Updated Enhanced Mushrooms support: Renamed Red Mushroom to just Mushroom, and removed Brown Mushroom variant.
  • Updated Short Iron Door block texture.
  • Fixed Everything is Copper compat: waxed short and tall doors should now be placed correctly.
  • Some changes to oxidizable short and tall door block code to accommodate multiple mods adding oxidizable doors.
  • Fixed crash if Dramatic Doors is used with Panda's Extra Details 0.3+. Currently, the compat does not work as short and tall doors will not animate due to F-tier changes done in Panda's Extra Libs. There is a good chance the compat may be discontinued unless Panda's Extra Details mod revert the changes done.

Whoa, 1.20.6 release? Huzzah!

This is the last Minecraft version that Forge is supported on.

  • Added support for Nature's Spirit.
  • Updated support with Mystic's Biomes, adding three more short and tall doors.
  • Updated ru_ru translation courtesy of a contributor over on GitHub.
  • (Forge only) Disabled compats as part of the deprecation process.

Dramatic Doors 3.2.1 Changelog

  • Added support for Dawn of Time: Builders Edition and fixed crash.
  • Added short and tall Scorched Planks for Born in Chaos compat.
  • Updated Willow doors block and item textures from Environmental.
  • Tweaked tall Coconut and Luzawood door block textures.
  • Fixed regression in Chinese language translation.
  • Fixed some recipes for tall Chipped doors to switch from modern to classic windowed. No Bamboo and Cherry yet though.
  • (1.20.1 Fabric Dev) Re-added data gen.
  • (1.20.1 Fabric Dev) Potentially fix crash when dev mode is set to true if Create is not installed.
  • Added Config file parity between Forge and Fabric side of Dramatic Doors. They now use dramaticdoors-common.toml
  • Improved the robustness of config file on Fabric. Now it will properly handle even spaces and tabs in TOML file.
  • Added support for the following mods:
    • Born in Chaos
    • More Doors
    • Panda's Extra Details
  • Updated Aether Redux compat:
    • Most doors have their textures updated.
    • Replaced Prismatic with Fieldsprout.
  • Updated Regions Unexplored compat.
    • Several doors have their textures updated.
    • Added many new short and tall doors.
    • Requires Regions Unexplored 0.5.3+.
  • Updated Create Deco compat:
    • Updated tall door block textures. The newer texture was used in Dramatic Doors for 1.18.2 but not in later versions.
    • Added short and tall Industrial Iron doors.
  • Updated Abnormals mod compats: Added short and tall version of Laurel (Atmospheric) and Pine (Environmental) doors. Futureproofing.
  • Tweaked Tall Iron Door block and item textures.
  • Updated Russian translations for content up to 3.1.5.
  • Fixed English translations for short Mo' Shiz doors.
  • Fixed recipes for some tall doors in Blocks+ compat.

This is the first release for Minecraft 1.20.4! And yes, Forge is still being deprecated.

  • Added short and tall version of vanilla copper doors. They can oxidize and also be waxed. Currently, waxing short and tall copper doors don't grant advancements but that may change. Make sure to enable experimental data pack!
  • Tweaked Tall Iron door block and item textures.
  • Removed Everything is Copper and Copper Overhaul compat due to the addition of vanilla copper doors.
  • Rewrote code to match the code changes of 1.20.4. Updated some Mixins.

This is the first NeoQuiFabrge release! It now supports Minecraft 1.20.2!

Due to the experimental beta nature of NeoForge and the possibility of breaking changes, this build shall be marked as beta.

Forge support is being deprecated and will be removed in 1.21.

Some compats like Create and FramedBlocks are temporarily removed as those mods are not yet on 1.20.2.

  • (Forge) Added support for FramedBlocks.
  • Added support for Thermal Foundation.
  • Short and tall Terrestria doors are now tagged.
  • Short and Tall Aether doors and the addons Aether Redux and Deep Aether are now treated as Aether blocks for the purpose of tool mining speed.
  • Fixed rendering for short and tall TF Lost Blocks doors, now windows won't make the blocks invisible.
  • Tall Create doors are now more seamless, you won't see the part between bottom, middle, and third when viewed from below or above.
  • (Forge 1.19.2) Added short doors for BlockCarpentry support.
  • (Forge) Added support for FramedBlocks.
  • Added support for Thermal Foundation.
  • Updated Chinese translations for content up to 3.1.4.
  • Short and tall Terrestria doors are now tagged.
  • (Forge 1.19.2) Added support for BlockCarpentry.
    • Currently, there are only tall doors but you can craft them the usual way.
    • Fixed the crash that happened with BlockCarpentry on Forge due to duplicate waterlogged property.
  • Short and Tall Aether doors and the addons Aether Redux and Deep Aether are now treated as Aether blocks for the purpose of tool mining speed.
  • Fixed rendering for short and tall TF Lost Blocks doors, now windows won't make the blocks invisible.
  • Tall Create doors are now more seamless, you won't see the part between bottom, middle, and t
  • Fixed crashes related to Create and ModernFix for both Forge and Fabric, hopefully for real this time!
  • (3.1.3_1) Attempt to fix crash on Forge with Create. Hopefully it should fix.
  • (3.1.3_1) Fixed crash on Fabric servers when used with Create.
  • (Dev) Switched over to Multiloader. This should have no effect on mod itself but should make developing simpler.
  • Added support for Deep Aether mod.
  • Updated support for Twilight Forest: The Lost Blocks.

Project members

Kitteh6660

Owner

Details

Licensed MIT
Published 2 years ago
Updated 2 months ago