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Dynamic Lights by CreepermeYT v1.3

Changelog

Changes:

  • Logo Redesign

  • Tweaked the maximum number of dynamic lights generated by lit TNT from 16(old value) to now 48 only if the tnt is less than 48 blocks away from a player.

  • Tweaked glowing effect dynamic light generation so that now ALL ENTITIES (not only players) with glowing effects will generate dynamic lights if they are less than 48 blocks away from a player.

  • Improved Config Menu:

    • Fixed [on/off] alignment

    • Tweaked colors and borders

    • Added presets:

      • 'FASTEST' Only torches have dynamic lights, using the old dynamic lights generation engine
      • 'OPTIMIZED' All features enabled, using the old dynamic lights generation engine
      • 'SMART' (Default & Recommended) All features enabled, fixes lighting bugs, uses the new dynamic lights generation engine

Additions:

  • 'SMART' generation engine for dynamic lights:
    • Fixes dynamic lights disappearing if replaced by a block.
    • Fixed vertical water flow colliding with dynamic lights.
    • Fixed inaccurate light levels.
    • All the above at the cost of a tiny bit of performance.

Files

dynamic-lights-creepermeyt-v1.3-mc1.21.x.jar(66.75 KiB) Primary Download

Project members

CreepermeYT

Member

Details

Licensed MIT
Published 5 months ago
Updated a month ago