90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Changelog
Changes:
-
Logo Redesign
-
Tweaked the maximum number of dynamic lights generated by lit TNT from 16(old value) to now 48 only if the tnt is less than 48 blocks away from a player.
-
Tweaked glowing effect dynamic light generation so that now ALL ENTITIES (not only players) with glowing effects will generate dynamic lights if they are less than 48 blocks away from a player.
-
Improved Config Menu:
-
Fixed [on/off] alignment
-
Tweaked colors and borders
-
Added presets:
- 'FASTEST' Only torches have dynamic lights, using the old dynamic lights generation engine
- 'OPTIMIZED' All features enabled, using the old dynamic lights generation engine
- 'SMART' (Default & Recommended) All features enabled, fixes lighting bugs, uses the new dynamic lights generation engine
-
Additions:
- 'SMART' generation engine for dynamic lights:
- Fixes dynamic lights disappearing if replaced by a block.
- Fixed vertical water flow colliding with dynamic lights.
- Fixed inaccurate light levels.
- All the above at the cost of a tiny bit of performance.
Files
dynamic-lights-creepermeyt-v1.3-mc1.21.x.jar(66.75 KiB) Primary Download
Links
Details
Licensed MIT
Published 5 months ago
Updated a month ago