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Thanks for @Riflus

thx for @Riflus

DynamicPack mod 1.2

Changes

  • migrated from org.json to com.google.gson
  • lock game starting until resourcepacks updating (on game launch) (max 15s)
  • Added enum support to dynamic_repo contents
  • Added configuration
  • Increased download speed (multi-threaded)
  • Added ETA
  • Added percentage of download
  • It is now possible to update only the selected resource pack
  • Added loading progressbar
  • Removed unnecessary toast impressions

Fixes

  • temp files after update from Modrinth are deleting
  • Fixed: downloading dynamic_repo to .zip packs now not resetting on game close (downloading to temp dir)
  • Fixed crash on Windows

Tech

  • Removed OpenPGP support (-8MB of file size)
  • Removed org.json lib
  • Removed zip4j
  • more validations (urls)
  • small optimize in network
  • experimental: Interrupt updating (in config -> debug)

🛑 OUTDATED / УСТАРЕЛО

🛑 OUTDATED / УСТАРЕЛО

1.0.30 (changes from 1.0.18)

  • mod metadata fixes
  • fix ranges of versions
  • more validates of dynamic_repo inputs (secure change: medium)
  • fix translates (and more fixes, see github)

forge builds mau not work, i'm not a forge mod-developer...

may not work on forge

forge version may not work

this may not work, i'm not forge developer

forge version may not work


Project members

AdamCalc

Owner

Riflusso

Contributor

Details

Licensed MIT
Published 10 months ago
Updated 24 days ago