Early Loading Screen
A Fabric mod that shows an early loading screen and display information while the game is loading.
Compatibility
This mod has been tested with AOF6 with Prism Launcher and default settings without any issues.
Configuration
All configuration is done in the early-loading-screen.properties
file in the config folder.
window_creation_point
Available options: mixinEarly
mixinLoad
preLaunch
mcEarly
off
Default: mixinEarly
(or mixinLoad
if ImmediatelyFast is installed)
This controls the point when the window is created.
The available options above are sorted in order of earliest to latest.
The option mixinEarly
does some classloading hacks, use mixinLoad
if you have issues with it.
Use off
to turn off early screen entirely.
enable_entrypoint_information
Available options: true
false
Default: true
This controls whether the entrypoint information is shown on the early screen. When this is enabled, it will apply patches to the fabric-loader to show entrypoint invocation process. Disable if you have weird issues with the game launch.
reuse_early_window
Available options: true
false
Default: true
Not available on Windows.
This controls whether the early screen is reused as the game window.
enable_mixin_pretransform
Available options: true
false
Default: true
This controls whether mixins apply runs early.