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Changelog
- Made it so the water pouch can be filled with a water source
- Added the volume enchantment which makes it so the water pouch can store more water (same rarity as efficiency)
- Made it so you can dye water pouches just like you would with any leather armor
- Made it so damage is specified as being done by the player where it makes sense with fire bending
- Added a blood scroll to obtain blood bending (creative only)
- Retextured the fire scroll
- Started work on blood bending
- Added the blood push, an ability that pushes your enemies and scales by how much you've held the key
Dependencies
Files
elementals-1.0.35.jar(778.17 KiB) Primary Download