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Changelog
- Added the blood Control ability, which lets you control your enemies and fling them
- Added the Blood Shield, an ability that prevents living creatures from getting close to you
- Added the Blood Shot ability which gives your status effects to whatever it hits. It can also take status effects from potions in your hands
- Buffed lightning's overcharge ability
- Added the bloodstep ability which acts as a dash/jump
- Added the overcharge ability for blood bending, to keep it balanced, the time spent weaker is longer and harsher than it's lightning bending counterpart
- Added the Blood bag upgrade which allows you to use water bending without any water at the cost of some health
- Made Water shield need water
- Updated earth armor texture
Dependencies
Files
elementals-1.0.36.jar(794.04 KiB) Primary Download