ElevatorMod

ElevatorMod

Mod

Simple port of the elevator from OpenBlocks to 1.8+

Client and server DecorationTransportation

486.6k downloads
122 followers
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1.21.7 Update

Built with Fabric 0.16.14, API 0.129.0+1.21.7, FCAP 21.7.0

1.21.7 Update

Built with NeoForge 21.7.19-beta

Initial 1.21.6 update

Built with Fabric Loader 0.16.14, Fabric API 0.127.1+1.21.6

Initial 1.21.6 update

Built with NeoForge 21.6.5-beta

Fix rare client crash when pressing keys

Built with Minecraft Forge 47.4.1

Initial 1.21.5 port

As usual after a new version, APIs can have breaking changes, so expect bugs/crashes

Patch fix for people playing with controllers

Improve controller compatibility (#132)

Backport activation range config option

Update to 1.21.4

Update lang zh_tw (#135) (Thanks hugoalh)

Embed FCAP (21.3.2)

Update activation range config description

Make elevator activation range configurable

  • Should help with jump boost modifiers

Make elevator activation range configurable

  • Should help with jump boost modifiers

Built with NeoForge 21.3.7-beta

Update to 1.21.3

Dynamic light emission should work in fabric too

Fix recipes still using old format

Built with NeoForge 21.3.3-beta

Update to 1.21.3

Built with NeoForge 21.3.2-beta

Update ru_ru.json (Heimdallr-1)

Move some code to common

Simplify updateShape

Experimental Fabric port

Depends on FCAP

Sodium

Install Indium, otherwise rendering of camouflage and directional arrow won't work

Config

Located at .minecraft/config, more info here


Update ru_ru.json (Thanks Heimdallr-1)

Update to 1.21

Built with NeoForge 21.0.8-beta


Project members

VsnGamer

Owner

Details

Licensed MIT
Published 2 years ago
Updated 6 hours ago