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Fixed Issues

  • Server crashes on startup with Enderscape

Warning

  • Old worlds will encounter issues as Enderscape creates conflicts with biomes underneath y0 in The End

Additions

  • Config: much of Enderscape can now be configured

  • Corrupt Depths, a new biome that generates underneath the outer End Islands

  • Barren Depths and Barren Skies now generate as default biomes underneath the End Islands and in the End Skies respectively

  • Small Islands now generate in the skies of The End very rarely, allowing as a rest point for Elytra flight and something nice overhead

  • Corrupt Mycelium and Corrupt Growth grow in the Corrupt Depths on the biome's ceilings

    • Corrupt Mycelium can be placed in any direction
    • Corrupt Mycelium can be paved into Corrupt Paths, which can also face any direction
    • Corrupt Mycelium can be fertilized with Bone Meal to spread onto nearby End Stone
    • Corrupt Growth can face any direction as long as it has appropriate ground to stand on
    • Corrupt Growth can be fertilized with Bone Meal to grow more of itself
    • Corrupt Growth can be planted in Flower Pots
  • Blinklights are long, double-helix shaped vines that becomes a large bulb at it's end

    • Occasionally, the large bulb and the smaller bulbs on the vine's body will blink
      • When the large bulb blinks, it will emit a strong Redstone signal
      • Fully grown Blinklight bulbs can manually blink by a Player
    • Blinklights emit subtle spores that will float around for a small time
    • Blinklights can be planted in Flower Pots
  • Blinklamps, a light source crafted from Blinklights and Shadow Quartz

    • Luminance will decrease depending on the strength of the Redstone signal received
      • As an example, you could plant a Blinklight underneath it and it would darken when the Blinklight blinks
  • Large Murushrooms, complete with a new Murushroom wood type

    • Fertilize murushrooms growing on ceilings or floors to grow them
    • Murushroom stems have dark colored bark with light blue colored wood
  • Lightspeed and Transdimensional, new enchantments for the Mirror

    • Lightspeed increases the distance you can travel by furthering the distance you need to go before your cost increases
    • Transdimensional lets you travel between dimensions instantly at the cost of a full bar of energy
      • When used with Lightspeed, the total cost can be reduced significantly
    • These enchantments can be found rarely in End Cities
  • Veradite, a new stone generating throughout the entirety of the outer End

    • Veradite can be used a stone crafting material, making it perfect for recipes like Furnaces
    • Veradite can be made into Polished Veradite, Veradite Bricks, Chiseled Veradite and Veradite Pillars
    • Rubblemites also uncommonly spawn with a Veradite shell
  • Celestial and Murushroom Bricks

    • Using Celestial Caps and Celestial Growth, you can create Celestial Bricks
    • Using Murushroom Caps and Corrupt Growth, you can create Celestial Bricks
    • Celestial and Murushroom Bricks can be crafted into Stairs, Slabs, and Walls
  • New Background Music

    • Finality, a peaceful track which plays in Celestial Plains and Celestial Islands
    • Mutagen, a mysterious track which plays in Corrupt Depths
    • Obduracy, a long, barren, but perseverant track which plays in default End biomes
  • New Advancements

    • "A Link Between Worlds", completed by teleporting to a different dimension with a Mirror with Transdimensional enchantment
    • "Not Quite Long Distance", completed by teleporting over 2000 meters with a Mirror within the same dimension
    • "The Highs and Lows", completed by bouncing on a Drifter while flying at high speeds
    • "Otherworldly Drip", completed by crafting a pair of Drift Leggings
  • Enderscape has a new skybox

    • Subtle nebulas and stars will cover The End's sky
    • Nebula colors change depending on the player's biome
  • Enderscape has new lighting for The End

    • Darker and with just a tinge more of green, exploring The End should be much moodier
    • No more eye-piercing brightness! The effectiveness of the "Brightness" option has been reduced in The End significantly
      • Enderscape Brightness at 100% will look similar to Vanilla Brightness at 0%
  • After teleporting with a Mirror, a pink overlay will appear on your screen for a few seconds

  • Celestial and Corrupt Growth can be crafted into Yellow and Purple Dye respectively

  • Dead Chorus Flowers emit pollen particles and will "hum" at random

  • Nebulite Blocks can now be powered with Redstone to create the same particles emitted by Nebulite Ore

  • New purple shader effect is now present when spectating Drifters and Driftlets

Changes

  • bliss and glare Music Discs are now rarer in End City chests

  • Bulb Flower's light level has been reduced to 6 from 8

  • Chance and time for Drifters to begin leaking jelly naturally has been changed

    • Minimum time has been increased from 5 minutes and 50 seconds to 8 minutes
    • Chance has been reduced from 0.03 per tick to 0.025 per tick
  • Drifters do not take damage when bounced on if using Feather Falling

  • End Stone can no longer be used as a stone crafting material

  • Murushroom Caps now drop themselves instead of Murushrooms

  • Tridents with Loyalty teleport back to you with a unique sound if thrown into the void

  • Nebulite Cauldrons emit light depending on how much Nebulite is in the Cauldron

  • Nebulite Ore sounds are now made via random server-side ticks, not client-side display ticks

    • The kind of sound being used (normal, far away, obstructed) will still depend on client player positioning
  • Nebulite balancing has been adjusted

    • Nebulite Ore only drops 1 Nebulite Shards item without Fortune
    • Nebulite can be crafted with only 4 Nebulite Shards, a reduction from 9 in previous versions
  • Nebulite particles have been updated

    • Particles spawned from Nebulite Ore will point towards the ore
    • Mirror makes Nebulite particles when teleporting
  • Updated bliss and glare Music Disc textures

  • Updated Bulb Flower Texture

  • Updated Celestial Growth texture

  • Updated Celestial Mycelium and Celestial Path textures

  • Updated Celestial Stem, Celestial Planks, and Celestial Sign textures

  • Updated Chorus Plant Sounds

  • Updated Drifter and Driftlet textures

  • Updated Drifter and Driftlet animations slightly

  • Updated Drift Leggings armor and item textures

  • Updated Flanger Berry and Flanger Berry Vine texture

  • Updated Murushroom Cap texture

  • Updated Murushrooms texture

  • Updated Nebulite item texture

  • Updated Nebulite Shards item texture

  • Updated Rubblemite shield, hurt, and death sounds

  • Updated Shadow Quartz Ore texture

  • Updated Shadow Quartz textures

  • Unique sounds for Celestial Wood

  • Unique sounds for Chorus Flowers

  • Unique sounds for Drift Jelly Block

  • Updated "Nebulous Activity" Advancement description

  • Renamed "Pint-Sized Energy" advancement to "A Drop in the Bucket" and updated description

  • Updated normal End ambience significantly

    • Unique loop sound
    • Updated particles
    • More additions

Fixed Issues

  • Ambience continues to play after you enter End Portal Credits
  • Driftlets are not affected by Invisibility
  • Large Celestial Mushrooms can replace bedrock when generating
  • Potted Enderscape Plants do not have loot tables
  • Tridents with Loyalty fail to work under Y coordinate 0

Highlights

  • Updated to 1.19.1
  • Minimum BCLib version updated to 2.0.17 or higher

Additions

  • End Gateways now generate in Celestial Plains

Changes

  • Links to source code and issue tracker have been updated
  • Murushrooms now generate at all heights
  • Shadow Quartz Ore now generates at all heights
  • Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above

Fixes

  • Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
  • Fixed server crash with Flanger Berry Vines referencing a null value
  • Fixed void Nebulite Ore features not generating properly

Highlights

  • Minimum BCLib version updated to 2.0.10 or higher

Additions

  • End Gateways now generate in Celestial Plains

Changes

  • Links to source code and issue tracker have been updated
  • Murushrooms now generate at all heights
  • Shadow Quartz Ore now generates at all heights
  • Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above

Fixes

  • Fixed Enderscape causing biome generation issues with new versions of BCLib
  • Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
  • Fixed server crash with Flanger Berry Vines referencing a null value
  • Fixed void Nebulite Ore features not generating properly

Additions

  • Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
  • Enderscape world generation features can be customized via datapacks
  • New texture for unripe and ripe Flanger Berry Block particle effects
  • Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
  • Unique sounds for Celestial Fungi and Murushrooms
  • Unique sounds for End Rods
  • Unique sounds for placing, mining, and stepping on Nebulite Ore
  • Unique sounds for Shadow Quartz Ore

Changes

  • Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
  • Drift Leggings' physics apply with slow falling again, but with changes
    • Added horizontal speed remains the same
    • Added vertical speed now only applies when rising
  • Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
  • Moved Celestial Cap next to Celestial Fungus in Enderscape item group
  • Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
  • Simplified "Celestial Growth Block" name to "Celestial Mycelium"
  • Simplified "Celestial Path Block" name to "Celestial Path"
  • Updated sounds for Celestial and Murushroom Cap blocks
  • Updated sounds for Purpur blocks
  • Updated vegetation generation internally (should hopefully perform better)
  • Vegetation now generates in layers, which helps with more complex generation

Fixes

  • Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
  • Fixed Celestial and Murushroom Caps not reducing fall damage
  • Fixed Driftlet growth not accelerating after being fed
  • Fixed Driftlets destroying leads upon growing up
  • Fixed Driftlets displaying heart particles after being fed
  • Fixed Ripe Flanger Berry Blocks hiding their sides when a neighboring unripe Flanger Berry Block is present
  • Fixed credits music being replaced with biome music
  • Fixed inconsistent shading between Flanger Berry Vine textures
  • Fixed issues calculating which Nebulite Ore ambient sound to use

Additions

  • Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
  • Enderscape world generation features can be customized via datapacks
  • Nebulite can now be dispensed into Cauldrons
  • New texture for unripe and ripe Flanger Berry Block particle effects
  • Unique sounds for Celestial Fungi and Murushrooms
  • Unique sounds for End Rods
  • Unique sounds for Shadow Quartz Ore
  • Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
  • Unique sounds for placing, mining, and stepping on Nebulite Ore

Changes

  • Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
  • Drift Leggings' physics apply with slow falling again, but with changes
    • Added horizontal speed remains the same
    • Added vertical speed now only applies when rising
  • Flanger Berry Vines can no longer be placed underwater
  • Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
  • Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
  • Mirror item tooltip is now more user-friendly
  • Moved Celestial Cap next to Celestial Fungus in Enderscape item group
  • Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
  • Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
  • Simplified "Celestial Growth Block" name to "Celestial Mycelium"
  • Simplified "Celestial Path Block" name to "Celestial Path"
  • Updated sounds for Celestial and Murushroom Cap blocks
  • Updated sounds for Purpur blocks
  • Updated vegetation generation internally (should hopefully perform better)
  • Vegetation now generates in layers, which helps with more complex generation

Fixes

  • Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
  • Fixed Celestial and Murushroom Caps not reducing fall damage
  • Fixed Drift Jelly Blocks rendering incorrectly underwater
  • Fixed Driftlet growth not accelerating after being fed
  • Fixed Driftlets destroying leads upon growing up
  • Fixed Driftlets displaying heart particles after being fed
  • Fixed Flanger Berry Blocks rendering incorrectly underwater
  • Fixed credits music being replaced with biome music
  • Fixed inconsistent shading between Flanger Berry Vine textures
  • Fixed issues calculating which Nebulite Ore ambient sound to use

Fixes

  • Fixed an issue introduced in v0.3.1 where Flanger Berry Vines destroy themselves and neighboring vines on attempted growth

Additions

  • Nebulite can now be dispensed into Cauldrons

Changes

  • Flanger Berry Vines can no longer be placed underwater
  • Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
  • Mirror item tooltip is now more user-friendly

Fixes

  • Drift Jelly Blocks now render correctly underwater
  • Flanger Berry Blocks now render correctly underwater

Warning: This release may be unstable. Backup any worlds you care about.

Highlights

  • Updated to Minecraft 1.19
  • Now requires BCLib 2.0.0 or higher

Additions

  • Flanger Berry Blocks now emit "block change" game event when growing
  • Mirror now emits "teleport" game event when teleporting successfully
  • Nebulite cauldrons now emit "teleport" game event when player falls in
  • Nebulite now emits "fluid place" game event when filling a cauldron

Changes

  • Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)

Highlights

  • Updated to Minecraft 1.18.2
  • Now requires BCLib 1.4.4 or higher
  • Native compatability with BetterEnd
  • Neither packages nor uses Perorate

Additions

  • Bone meal can now be used on Bulb Flowers to grow more Bulb Flowers and Celestial Fungi
  • Bone meal can now be used on Celestial Growth to grow more of itself
  • Bulb Flowers can now be crafted into Cyan Dye
  • Bulb Flowers, Celestial Growth, and Celestial Fungi can now be put into flower pots
  • Bulb Lantern, a new Lantern variant made from Bulb Flowers and Iron Nuggets
  • Celestial Growth Blocks can now be paved into Celestial Path Blocks
  • Drifters can now breed and create Driftlets
  • End City loot chests can now contain Iron Axe, Iron Hoe, Diamond Axe, and Diamond Hoe
  • Large Murushrooms made from Murushroom Caps on the side of Celestial Islands
  • Music disc named "bliss" which can be obtained in End City loot chests
  • New music, "Otherworld", which plays in the Celestial biomes, and "Nebula", which plays while under the End islands
  • Ores now generate at higher altitudes when BetterEnd is present
  • Recipe for crafting Drift Jelly Blocks into Drift Jelly Bottles
  • Rubblemites can now very rarely call upon allies and spawn other Rubblemites when damaged
  • Sound effect after drinking Drift Jelly Bottle
  • Statistics for bouncing on Drifters and teleporting with Mirror

Changes

  • Adjusted "Through the Looking Glass" advancement description grammar
  • Adjusted Mirror's "Wrong dimension" message to be less cryptic
  • Adjusted sound volume and pitch for End Stone, End Stone Bricks, and Shadow Quartz blocks
  • Bone meal used on Celestial Growth Blocks now grows in patches instead of singular blocks
  • Bulb Flower animation frame duration has been adjusted
  • Bulb Flower now emit a light level of 8
  • Bulb Flower texture has been updated
  • Celestial Growth Blocks now drop End Stone without Silk Touch enchantment
  • Celestial Island generation has has received a major overhaul
  • Celestial Plains and Islands now have brighter and thicker fog when BetterEnd is present
  • Celestial Plains and Islands spore particle chance has been reduced
  • Celestial Trapdoor texture has been updated
  • Changed "Drifter Jam" advancement name to "You Catch My Drift?"
  • Changed "Through the Looking Glass" advancement to a Goal
  • Drift Boots have been changed to Drift Leggings
  • Drift Jelly Block jump height has been reduced
  • Drift Jelly Block recipe is no longer shapeless
  • Drift Jelly Blocks no longer break when touching water
  • Drift Jelly has changed to a teal-ish color due to issues with color distinction
  • Drift Leggings equip sounds have been updated
  • Drift Leggings physics no longer apply with Slow Falling
  • Drift Leggings, in comparison to Drift Boots, have more durability, protection, and armor toughness
  • Drift Leggings, in comparison to Drift Boots, now reduce total fall damage by only 2 HP
  • Drifter and Driftlet animations have been updated
  • Drifter and Driftlet eating sounds have been updated
  • Drifter and Driftlet textures have been updated
  • Drifters and Driftlets no longer despawn
  • Drifters and Driftlets now attempt to flee from attackers
  • Drifters and Driftlets now stay "home" around a nearby Flanger Berry Block or Chorus Flower
  • Drifters no longer emit Drift Jelly particles when damaged
  • Drifters now emit a small amount of Drift Jelly particles when in love
  • Drifters now leak Drift Jelly after breeding instead of after eating
  • Driftlets can no longer bounce on Drifters
  • Driftlets can now be fed to speed up growth
  • Driftlets now move faster than Drifters
  • End Portal blocks no longer play sounds
  • Flanger Berry Blocks can now be destroyed by Pistons
  • Flanger Berry Blocks now grow at a slower rate
  • Flanger Berry Blocks now have Comparator output
  • Flanger Berry Vine hitbox has been increased
  • Flanger Berry Vines can now be sheared to prevent further growth
  • Flanger Berry Vines now grow at a slower rate
  • Flanger Berry Vines now grow similarly to Weeping Vines
  • Flanger Berry Vines now have an age property
  • Flanger Berry Vines now only begin to grow Flanger Flowers when they have met maximum age
  • Flanger Berry Vines now take longer to break
  • Improved subtitles for Drifter and Driftlet sounds
  • Increased volume for normal End biome ambience
  • Mirror UI overlay has received a major overhaul
  • Mirror UI will now display if Mirror is in the off-hand, but prioritize main-hand Mirror if one is present
  • Mirror energy bar no longer displays if unlinked and has no energy
  • Mirror item recipe now requires two Nebulite Shards
  • Mirror item texture has been updated
  • Mirror now has enchantment glint when linked to a Lodestone
  • Mirror teleport sounds have been updated
  • Mirror used on Nebulite Cauldron while fully charged now does nothing instead of sending an error message
  • Murushroom textures has been updated
  • Murushrooms no longer spread naturally
  • Murushrooms now generate at higher altitudes when BetterEnd is present
  • Murushrooms now generate in normal End biomes
  • Murushrooms now have an age property
  • Murushrooms now use Murushroom Cap texture for particle effects
  • Murushrooms spawn rate in Celestial Plains have been reduced
  • Nebulite Block blast resistance has been reduced
  • Nebulite Block hardness has been reduced
  • Nebulite Block now has unique sound effects
  • Nebulite Cauldrons now randomly teleport entities that fall in
  • Nebulite Ore blast resistance has been reduced
  • Nebulite Ore hardness has been reduced
  • Nebulite Ore has two new sound events that play if the block is far away and closed from air
  • Non-living entities can no longer bounce on Drift Jelly Blocks
  • Readjusted composter values for Enderscape blocks
  • Rubblemite armor attribute has been reduced from 20 to 15
  • Rubblemite follow range attribute has been reduced from 64 to 32
  • Rubblemites no longer make ambient sounds when inside their shell
  • Rubblemites now have group revenge towards other hostile mobs
  • Rubblemites now target and attack Iron Golems
  • Shadow Quartz block textures have been updated
  • Water color in The End has changed to deeper colors

Fixes

  • Filling a Cauldron with Nebulite now increments "Cauldrons Filled" statistic
  • Fixed Bulb Flower missing from "small_flowers" block and item tags
  • Fixed incorrect capitalization in "Through the Looking Glass" advancement description
  • Fixed incorrect Celestial Sign block and item texture
  • Fixed incorrect Drifter and Driftlet lead placements
  • Fixed incorrect Map colors for Bulb Flowers, Celestial Caps, and Celestial Wood
  • Fixed incorrect recipe advancements for Drift Jelly Block and Mirror
  • Fixed issues with Drifters leaking jelly
  • Fixed issues with Rubblemites blocking damage
  • Fixed missing Celestial Sign recipe
  • Fixed missing Celestial Wall Sign loot table
  • Fixed missing Driftlet Spawn Egg
  • Fixed missing Nebulite Cauldron loot table
  • Fixed missing recipe advancement for Celestial Stairs
  • Murushrooms no longer grow on blocks that aren't full cubes
  • Nebulite Cauldron now gives Cauldron when picked in Creative Mode
  • Nebulite recipes from Nebulite Shards and Nebulite Block are now grouped
  • Removed unused "root" advancement
  • Reorganize Enderscape creative menu tab
  • Rubblemites are now affected by Knockback enchantment when inside their shell
  • Successfully teleporting with Mirror now increments Mirror use statistics
  • Update textures for Celestial Cap, Flanger Berry Vine, and Flanger Flower
  • Update ambience for Celestial biomes
  • Update "Elysium" music track
  • Fix crash with mods that check for minecraft:shulker_boxes block tag
  • Updated outdated information in fabric.mod.json
  • Fixed problem with harvesting jelly from a Drifter
  • Removed unused assets

Details

Licensed MIT
Published 3 years ago
Updated 2 years ago