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- Neoforge
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- Fixed desaturation effect still being visible even if the visual type has been disabled
- Fixed desaturation hunger effect not working
- Readded support for Survive (Thanks to Stereowalker)
- Added fixBlurShader configuration
- Fixed blur+ incompatibility
- Fixed blur fix causing issues with other mods
- Fixed vanilla menu blur rendering causes black artifacts
- Fixed crash when using enhancedvisuals server side on fabric
- Fixed crash on server side
- Added ignoreSelfWindCharge to disable explosion effect when using a wind charge
- Fixed hit effect not working consistently
- Made DeathMessages translatable
- Fixed still visuals fading away when game is paused
- Fixed ignoreBreeze not working properly on fabric
- Added ignoreBreeze and ignoreMace to ExplosionHandler (enabled by default)