Resolved an issue in the doHurtTarget method where the modified entity was incorrectly passed into both the target and entity fields. The correct target entity is now passed.
Added
Added a default translation key for entities to ensure proper default name handling.
Removed
Removed custom jump and controlling logic for entities that are already mountable, preventing unnecessary overrides.
Removed armorItems and handItems logic from most entities to avoid overriding existing functionality.
Eliminated shadowing logic in the Wither entity to ensure proper behavior.
Removed shadowing values from PiglinEntityJS to ensure proper behavior.