EntityJS

EntityJS

Mod

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

Client and server LibraryManagement MobsUtility

5,738 downloads
11 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
  • Removed clientside check which was preventing some needed client-sided logic from various methods in all entities
  • Added isSunBurnTick() to ModifyMobBuilder
  • Added defaultGoals & canBeBucketed to WaterEntityJSBuilder
  • Added some missing mobInteract methods to entity builders
  • Added defaultGoals & canBeBucketed to WaterEntityJSBuilder.
  • Added experience reward to MobMixin to override default implementations
  • Fixed bug where all projectile renderers default to one texture
  • Fixed KubeJSProjectileEntityRenderer empty poseStack crash
  • Fixed bug where all projectile renderers default to one texture

New Features

  • Added setMoveControl, setLookControl, and setJumpControl methods to mob builders. These methods allow custom control over entity movement, looking behavior, and jumping behavior through provided function implementations.
  • Added custom LookControl, MoveControl, and JumpControl builders via EntityJSUtils binding. These builders can be called using:
  • EntityJSUtils.createLookControl()
  • EntityJSUtils.createMoveControl()
  • EntityJSUtils.createJumpControl()

Bug Fixes

  • Fixed PathNavigation method: Improved the flexibility and handling of custom path navigation logic for entities.
  • Removed shadowed fields from certain mobs: Cleaned up duplicated or shadowed fields to prevent unintended behavior in mob logic.
  • Fixed various mob interaction methods (mobInteract): Adjusted interaction methods to properly default to the super implementation when needed.

New Features

  • Added setMoveControl, setLookControl, and setJumpControl methods to mob builders. These methods allow custom control over entity movement, looking behavior, and jumping behavior through provided function implementations.
  • Added custom LookControl, MoveControl, and JumpControl builders via EntityJSUtils binding. These builders can be called using:
  • EntityJSUtils.createLookControl()
  • EntityJSUtils.createMoveControl()
  • EntityJSUtils.createJumpControl()

Bug Fixes

  • Fixed PathNavigation method: Improved the flexibility and handling of custom path navigation logic for entities.
  • Removed shadowed fields from certain mobs: Cleaned up duplicated or shadowed fields to prevent unintended behavior in mob logic.
  • Fixed various mob interaction methods (mobInteract): Adjusted interaction methods to properly default to the super implementation when needed.

New Features

  • Added setMoveControl, setLookControl, and setJumpControl methods to mob builders.
    These methods allow custom control over entity movement, looking behavior, and jumping behavior through provided function implementations.
  • Added custom LookControl, MoveControl, and JumpControl builders via EntityJSUtils binding.
    These builders can be called using:
    • EntityJSUtils.createLookControl()
    • EntityJSUtils.createMoveControl()
    • EntityJSUtils.createJumpControl()

Bug Fixes

  • Fixed PathNavigation method: Improved the flexibility and handling of custom path navigation logic for entities.
  • Removed shadowed fields from certain mobs: Cleaned up duplicated or shadowed fields to prevent unintended behavior in mob logic.
  • Fixed various mob interaction methods (mobInteract): Adjusted interaction methods to properly default to the super implementation when needed.
  • Added missing mobInteract methods in some vanilla builders: Ensured proper implementation of interaction methods in vanilla entity builders.
  • createNavigation now calls super in vanilla builders: Ensures the default super method is used when no createNavigation method is provided in the builder.
  • Added TridentEntityJS builder
  • Added setSurvivalChance() to ender eye builder
  • Fixed onHitEntity() method in some projectile builders

Project members

Notenoughmail

Member

Liopyu

Member

Details

Licensed GPL-3.0-only
Published 10 months ago
Updated 25 days ago