EntityJS

EntityJS

Mod

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

Client and server LibraryManagement MobsUtility

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EntityJS 1.1.5-1.21

Changelog

Fixed

  • Resolved an issue in the doHurtTarget method where the modified entity was incorrectly passed into both the target and entity fields. The correct target entity is now passed.

Added

  • Added a default translation key for entities to ensure proper default name handling.

Removed

  • Removed custom jump and controlling logic for entities that are already mountable, preventing unnecessary overrides.
  • Removed armorItems and handItems logic from most entities to avoid overriding existing functionality.
  • Eliminated shadowing logic in the Wither entity to ensure proper behavior.
  • Removed shadowing values from PiglinEntityJS to ensure proper behavior.

Files

entityjs-1.1.5-1.21.jar(2.01 MiB) Primary Download

Project members

Notenoughmail

Member

Liopyu

Member

Details

Licensed GPL-3.0-only
Published a year ago
Updated 6 days ago