Epic Fight

Epic Fight

Mod

Changes Minecraft Combat into Souls-Like Combat.

Client and server AdventureEquipmentGame MechanicsLibrary Mobs

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Recommended Forge Version: 47.3.0 or later

Fixed a massive tracing ability of greatsword

Fixed the player not turning to the jump direction of Phantom ascent

Fixed datapack unsynchronized to a dedicated server when it has mandatory resource pack from third-party URL

Added animation registry validation process when entering a dedicated server (player will be kicked if it's unsynchronized)

Added an alert message when you trying to use Blade Rush without targeting an entity

Fixed skill book screen trespassing the screen bound in windowed

Fixed innate skill tooltip error when sweeping edge enchantment applied

Added a command for handling player stamina, both getter and setter

Fixed item capability attributes mixing between the capabilities sharing the same weapon type

Added dash attack and air slash types on datapack editor's animation importing screen

Fixed Air not registered in auto switching item list

Fixed wither laser, ender dragon force field, and impact guard particles invisible

Wither minions won't spawn if noMobsInBossfight rule set as true

Recommended Forge Version: 47.3.0 or later

Changes:

Fixed custom animations unloaded in a dedicated server.

Recommended Forge Version: 47.3.0 or later

Changes:

Fixed some incorrect translations of items when hanging in item frame.

Fixed Hunger gauge decreasing faster than when epic fight uninstalled

Fixed a random crash when the player dies

Fixed armor head pieces visible in first person

Fixed the game crashed when you turn into Werewolf form (Werewolves)

Fixed a clone model generated when riding dragons from Ice and Fire

Fixed the game crashed when adding skills by command in a dedicated server

Fixed some colliders are rendered as glitched

Recommended Forge Version: 47.3.0 or later

Changes:

Styles button revived in Weapon type tab

Added a new game rule that enables/disables the drop effect of Nether star (/gamerule epicDrop true/false)

Fixed missing particles created when cast meteor slam on the block with no block below

Fixed slam fracture disabling the lighting capability of blocks

Now Block entities are not affected by the slam fracture

Recommended Forge Version: 47.3.0 or later

Changes:

Fixed a crash when you remove a row in weapon attribute screen

Fixed nether hostile creatures' (Piglin, Piglin brute, Hoglin, Zoglin) AI being broken when mob capability is applied

Fixed a crash when spawning geckolib-based entities with mob capability applied

Warn: This build is not compatible with add-ons depending on 20.8.x epic fight

Recommended Forge Version: 47.3.0 or later

Changes:

First person model translation is corrected not to clip the model

Fixed a crash when specifying non-existing skill name in epicfight:set_skill loot function

Fixed multiple phases not exported in datapack editor

Fixed Vindicators' holding item being displayed even when they're non-aggressive

Recommended Forge Version: 47.3.0 or later

Changes:

Added a new gamerule & config option that can set the default player mode(mining, battle) for newcomers

Fixed player pov jittering when attacking on a horse

Fixed player head rotating on a horse or boat

Fixed Ender dragon animations broken

Recommended Forge Version: 47.3.0 or later

Changes:

Fixed OpenGL error message spamming in some OS or graphic driver

Fixed player opening Create chests automatically (Also expected to fix other automatic pressing issues with mods)

Fixed some phase disappeared when setting user animations in datapack editor screen

Recommended Forge Version: 47.3.0 or later

Changes:

Fixed a crash when exporting mob capability

Fixed a crash when ModernFix installed

Enhanced usability of datapack editor (#1730, #1731, #1732)

Fixed moving animations broken when reloading resources while playing the animation. (#1733)

Recommended Forge Versions: 47.3.0 or above

Changed animation shader option's default value to false

Fixed a crash when reloading resources while equipping armor. (#1727)

Fixed an issue where you can't call humanoid mob's combat bahaviors in datapack editor.

Fixed a crash when typing '-' in Item capabilities' attributes scrren. (#1726)

Recommended Forge Versions: 47.3.0 or above

Fixed scroll bar not moving by dragging. (#1722)

Fixed a crash when you enter an invalid file name when exporting datapack. (#1721)

Fixed a crash when enabling vanilla model debugging mode

Fixed the player model being invisible in the inventory screen when animation shader is turned on

Fixed 3d skin layer model broken when you rejoin a world

Now 3d skin layer model is automatically initialized once without a need to turn on vanilla model debugging mode

Recommended Forge Versions: 47.3.0 or above

Fixed animations not applied to the model in Datapack editor screen

Now you can export the datapack with exceptional cases, allowing to fix all temporary issues and to work later

Fixed player can execute basic attack and skill when downed by Player Revive #1090

Fixed "damage_bonus" property remaining after changing main hand item. #1717

Fixed dual sword dash attack passing through entities without hitting.

Fixed crash when reloading previous data pack #1719

Fixed armor trim visual bug

Recommended Forge Version: 47.3.0

Changes:

Datapack editor screen

Custom assets

Revamped skills book screen

Built-in resource pack for legacy assets

Animation shader for better fps

Check details in our Discord

Recommended Forge Version: 43.4.0

Changes:

Fixed SetSkill loot function crash

Fixed crash when Photon installed in dedicated server.

Recommended Forge Version: 40.2.21

Changes:

Fixed SetSkill loot function crash

Fixed crash when Photon installed in dedicated server.

Recommended Forge Version: 43.4.0 or over

Changes:

Fixed Invalid Player Data in multiplay when Mob patch datapack is installed.

Recommended Forge Version: 47.2.20

Changes:

Fixed random crash in a dedicated server

  • "yesman.epicfight.skill.SkillDataKey.readFromBuffer(io.netty.buffer.ByteBuf)" because the return value of "yesman.epicfight.skill.SkillDataKey.byId(int)" is null

Recommended Forge Version: 47.2.20

Changes:

Fixed skill command not working properly in a dedicated server

Fixed Battojutsu crash

Fixed default weapon types not being reloaded when entering the world

Recommended Forge Version: 43.3.7

Changes:

Fixed skill command not working properly in a dedicated server


Project members

MetalKnight56

Owner

yesman1058

Author

Details

Licensed GPL-3.0-or-later
Published a year ago
Updated 12 days ago