Epitheca

Epitheca

Mod

Epitheca is a mod that adds a variety of new craftable variants of existing blocks and items.

Client and server DecorationUtilityWorld Generation

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  • Created 5 total pumpkin variant textures (10 since there are unlit and lit textures)

  • Add loot table, block tags, item tags, language translations, models, and recipes into data generation for 5 total bar variants

  • Update mod version

  • Add showcase of 5x2 pumpkins and high res version

  • Happy Halloween!

  • Fix recipes of doors to craft into 3 doors instead of 1
  • Created 7 total bar variant textures (14 since you need bar textures and bar top textures)
  • Add loot table, block tags, item tags, language translations, models, and recipes into data generation for 7 total bar variants
  • Add clientside rendering of the bars so that you can see through them
  • Update mod version
  • Add showcase of 8x1 bars and high res version
  • Fixed a bug where Magma had none of the actual properties (tags) of Magma, now all of them do!
  • Created 7 total door variant textures (21 since you need 2 block textures and an item texture, but who's counting)
  • Add loot table, block tags, item tags, language translations, models, and recipes into data generation for 7 total door variants
  • Add clientside rendering of the doors so that you can see through their windows
  • Polish language translation generation for code cleanliness
  • Update mod version
  • Add showcase of 8x1 doors and high res version
  • Created 15 total animated Magma variant textures
  • Add loot table, block tags, item tags, language translations, models, and recipes into data generation for 15 total Magma variants
  • Update README.md with checked off Magma and animated gif
  • Created 15 total Glowstone variant textures
  • Fix mod name in Initializing info log
  • Separate Shroomlights (and add glowstone) outside of main methods to maintain code cleanliness
  • Add loot table, block tags, item tags, language translations, models, and recipes into data generation for 15 total Glowstone variants
  • Update mod version to 1.0.1
  • Update README with Glowstone Variants picture and checked off box

Polish shroomlight features:

  • Tag created for shroomlight blocks and items
  • Infrastructure for future item tags
  • Can now properly dye any shroomlight variant to any other shroomlight variant, as well as back to the original shroomlight with orange dye
  • Recipes for dyed shroomlights unlock when the players acquires a colored dye (will unlock 1 shroomlight) or a shroomlight (unlocks all shroomlights)

Add variants of shroomlights:

  • Created 15 total shroomlight variant textures
  • Register 15 shroomlight variants with items
  • Delete old en_us.json file and use data generation for language instead
  • Dynamically generate names of 15 shroomlight variants
  • Dynamically generate loot tables with 15 shroomlight variants
  • Dynamically add block tags to 15 shroomlight variants
  • Generate models for 15 shroomlight variants
  • Dynamically generate shapeless recipes for 15 shroomlight variants
  • Add the 15 shroomlight variants before and after the original shroomlight in both the NATURAL and FUNCTIONAL creative tabs
    Shroomlight cleanup:
  • Fix bug causing "Light" colors of Shroomlights to not show up in the name
  • Silo Shroomlights a bit more to keep it clean
  • Cleanup imports for more code clarity
  • Comment out some of the LOGGER.info's to clean up the console output

Project members

jackperry2187

Member

Details

Licensed LGPL-3.0-only
Published 2 months ago
Updated a month ago