Et Futurum Requiem

Et Futurum Requiem

Mod

Backport mod for 1.7.10, porting content from modern versions. Continuation of the old Et Futurum mod.

Client and server AdventureDecorationEquipmentFoodGame Mechanics MobsTransportationUtilityWorld Generation

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Et Futurum Requiem 2.4.2

Changelog

"Wait, where's 2.4.1?!" It was released on Discord and was going to be released elsewhere but some critical issues were found so I held off releasing it. To avoid development and bug report confusion I decided to bump the version number. The following changelog will count changes in between 2.4.2 and 2.4.0 since most people probably never saw 2.4.1.

Changes by Roadhog360:

  • Added an update checker! When the next version comes out you can be the first to know! Can be disabled in functions.cfg
  • Backported potion cauldrons from Bedrock editions as an alternative way to create tipped arrows. (Makamys created the code for grayscaling and "dyed" water)
  • Tipped arrows now use meta values and the same NBT structure as potions for custom arrows. For legacy purposes the old NBT format is still supported and will not be converted or removed. Old arrows will not stack with newly created arrows.
  • Add dyed beds. Sleep well with your favorite color of bed! "Red Bed" is just the default Minecraft bed renamed and is the default for red or mixed wool.
  • Added bouncy bed mixin. Works with most modded beds (Carpenter's Blocks bed confirmed not working unfortunately) to bounce to your heart's content! For continuity even though dyed beds being bouncy is not a mixin, disabling the mixin will also disable bouncy dyed beds.
  • Fix smooth basalt not disabling if you choose a different outer layer block for amethyst geodes.
  • Fix geodes being able to spawn in the middle of non-solid blocks.
  • Fix #177: Fixed raw copper not having an output if EFR copper is disabled. It takes the first entry for ingotCopper in the OreDict which is not ideal but better than nothing for people who attempt to avoid using recipe editors.
  • Fix Sweet Berries saturation value
  • Fix #160: Shift-clicking items from the hotbar into a brewing stand with an empty fuel meter and empty fuel slot deletes them
  • Fix #168: Added drops don't respect doMobLoot gamerule
  • Fix #170: End stone brick recipe wrong
  • Fix #181: Quartz Bricks Recipe Wrong

Changes by makamys:

  • Fix the Shulker box tile entity not being destroyed when broken, causing possibly dangerous interactions if another tile entity is placed in the same spot.
  • Add option to disable sponge and tall grass texture overrides (Uses a dynamic resource packs so regardless of what the option is set to, a resource pack can replace the textures out of the box without any edits)

Changes by embeddedt:

  • The Elytra code from Backlytra has been ported with permission from Unascribed. This means the Elytra now functions, although it's still got issues to work out and is not obtainable for now. The config option to enable it is now in mixins.cfg. Firework boosting has also been included, cape support and properly hide the player's current cape, and sounds.
  • Added new F3 logic (only show menu after F3 is released and not if another F3 hotkey is pressed)
  • Add basic implementation of /fill
  • Made Creative flight speed based on a mixin, should break less things, but might not be perfect.
  • Added comparator support for barrels.

... And a fellow contributor named Lariari kindly fixed an issue with glazed terracotta not having a hardness. Thanks!

NOTE: The 'nomixin' jar still requires a Mixin loader or another mod which embeds Mixin. This version is included in case any issues like incompatibilities arise from the embedded Mixin version, or perhaps you want to save a tiny bit of space in the size of your pack.

Files

Et_Futurum_Requiem-2.4.2.jar(4.53 MiB) Primary Download
Et_Futurum_Requiem-2.4.2-nomixin.jar(3.6 MiB) Download

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 6 days ago