Et Futurum Requiem

Et Futurum Requiem

Mod

Backport mod for 1.7.10, porting content from modern versions. Continuation of the old Et Futurum mod.

Client and server AdventureDecorationEquipmentFoodGame Mechanics MobsTransportationUtilityWorld Generation

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Et Futurum Requiem 2.4.4

Changelog

Et Futurum Requiem 2.4.4: Observe and Customize

With some delay, the next update is finally available!

The highlights of this update includes the observer and target ported by embeddedt, and partial CraftTweaker support!

Changes by Roadhog360:

  • Port all remaining sounds from ASMC (some are mixin-based now, check mixin.cfg for some of them)
    • Player damage (fire, berry bush and drowning)
    • Armor equipping
    • Wither skeleton, witch, squid, snow golem
    • Leashing entities with a lead
    • Placing and breaking paintings and item frames
    • Pressing buttons and stepping on pressure plates
    • Sounds for blocks that had no place sound like redstone, doors, beds, etc
    • Filling and emptying cauldrons
    • Filling and emptying buckets and bottles
    • Tilling farmland
    • Throwing eyes of ender
    • Enchanting
    • Fishing
    • Beacon ambience and powering
    • New note block notes
    • Lily pad place sounds
    • Horse eating
    • Cow milking
    • Combat
    • Bone mealing
    • Landing in water
  • Certain blocks (amethyst clusters, deepslate bricks/tiles) now have different step sounds depending on their meta values
  • Netherite durability is now configurable
  • Sound-related config options have been moved to sounds.cfg, be sure to check the values there, as they will not carry over from their former config placements.
  • The smithing table is now functional and is used to create Netherite equipment. Its recipes can be edited with CraftTweaker.
  • Add attackedAtYaw fix, which will make the camera tilt in the opposite direction of an oncoming attack
  • Block breaking particles now only appear within the block's hitbox
  • Added floor/ceiling buttons (Item frames are still only on walls for now)
  • Amethyst geodes have been adjusted to be like vanilla, instead of perfectly round.
  • New skin format is now off by default. It has some issues, and is not compatible with CraptiFine and I can't be assed to fix it, just use Ears if you run into issues with Et Futurum's skin backport. If you already turned it on though it won't be turned off so if you still use it don't worry (If you wanna help fix my skin backport though PR is always welcome)
  • Berry bushes now properly function as a plant internally
  • The composter is now functional and recipes can be added to it through CraftTweaker
  • Add Baubles Expanded mod compatibility for the elytra (jss2a98aj helped)
  • Fossils can now rotate, they internally use Structure NBT
  • Smoker, blast furnace, composting, enchanting fuels and brewing fuels can now be modified with CraftTweaker! Check the blocksitems.cfg file for more info on what you can do.
  • Made Elytra data watcher bit configurable and tweaked the code to fix part of a compatibility with ASJCore
  • Fixed server crash when using Thaumic Tinkerer's Dynamism Tablet
  • Fixed end rods disappearing when pushed by pistons
  • Fixed buttons having no hardness
  • Fixed loose trapdoors not rotating without first placing them on the side face of a block
  • Fixed smithing table and fletching table having the incorrect texture arrangement
  • Fixed Iron Shulker Boxes causing issues if they were turned on without Iron Chests being installed (they now properly turn off when Iron Chests is absent)
  • Fixed spectator mode checks running on fake players, causing stuff like player models on the title screen to crash
  • Fixed wooden buttons having the stone place sounds
  • Fixed snapshot warning and update checker fail log always appearing in the console regardless even when they shouldn't
  • Fixed potion cauldrons causing a server crash

Changes by makamys:

  • Fixed netherite boots having -3 protection by default
  • Fixed netherite chestplate and leggings having swapped protection values
  • Fixed doors not having Thaumcraft aspects (also added some other aspects)
  • Fixed LWJGL3ify compat

Changes by embeddedt:

  • Added target blocks
  • Added observers
  • Added some very incomplete sculk blocks under the testing program argument
  • Mixin fix for arrows falling off blocks when they're updated (This is for target blocks so the arrow doesn't immediately slide off of the target after hitting it)
  • Added experimental subtitles (default to off for now)

General contributions:

  • Russian and Chinese translation fixes and updates by kotmatross28729 and Omgise, respectively
  • DrParadox7 added a config option for door recipes to output 3 instead of 1
  • jss2a98aj fixed boats and beetroot soup having a minor dupe issue by erroneously specifying a container item

Files

Et_Futurum_Requiem-2.4.4.jar(4.73 MiB) Primary Download
Et_Futurum_Requiem-2.4.4+nomixin.jar(3.74 MiB) Download

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 4 months ago