Easier World Creator

Easier World Creator

Mod

library mod to help the creation of features

Server LibraryUtilityWorld Generation

3,204 downloads
5 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

What is this mod about?

  • Create your world gen features easily with this library. It allow you to generate simple shapes that combined together can create some beautiful features.

  • This mod also support multi-chunk features.

  • You can also manipulate structure and placing them in the world

  • One other functionnality that is not implemented for the moment is the support for custom particles shape

availible on modrinth availible on curseforge

What Shapes can you create?

you can for the moment create :

  • Circles
  • Spheres
  • Cylinders
  • 2d and 3d ellipsoid
  • Lines between 2 points
  • Spirals and some variations
  • Tores

Other features?

Yes there are a performance maths class as well as some utility world gen class that provide useful methods and a Class for perlin noise

Setup

if you are developping a mod and you want to use this library, you can put this in your build.gradle:

repositories {
    maven {
        name = "Modrinth"
        url = "https://api.modrinth.com/maven"
        content {
            includeGroup "maven.modrinth"
        }
    }
}

dependencies {
    modImplementation "maven.modrinth:ewc:<version>"
}

you can find the version in the version tab (ex: 2.1.2-1.20.4)

Info

Wiki

I highly recommend you go to check the wiki to understand everything that is possible : Mod-Wiki

Performance

this mod use is own maths that you can use For example calculating 1 000 000 cosinus : gives an avarage calculating time of 476 ms when using Math.cos(), using the custom maths, you get an average time of 7ms when using FatsMaths.getFastCos() and an average of 14ms when using FastMaths.getPreciseCos()

Using the library

the methods comes with common parameter :

StructureWorldAccess world that is used to put the structure in the world. StructureWorldAccess allow you to use the feature either during world gen or not

BlockPos pos the position of the center of the structure

List<BlockLayer> layers a list of BlockLayer, see the wiki for more info : Mod-Wiki

The different size required for the shape to place

Future?

I continue to develop actively this mod to support more and more possible things. You have any idea, suggestion on how to improve the mod? Let me know on the github.


Project members

RodoFire

Member

Details

Licensed MIT
Published 4 months ago
Updated 8 days ago