90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Ex Deorum 1.36

Changelog

Ex Deorum 1.36

  • Add config options to prevent barrels and crucibles from collecting rainwater
  • Fluids in barrels and crucibles now affect mobs standing inside them
  • Add exdeorum:ore_chunks tag for use in Tag Filters from item transport mods
  • Add distinct sound events for Ex Deorum sounds so they can be easily detected by Sound Muffler mods. Here are the sound IDs:
    • exdeorum:barrel_add_compost: Played when compost is added to the barrel
    • exdeorum:barrel_compost: Played when the barrel finished composting dirt
    • exdeorum:barrel_mixing: Played when a block is mixed in the barrel (ex. clay)
    • exdeorum:barrel_fluid_transform: Played when a fluid finishes transforming in a barrel (ex. witch water)
    • exdeorum:silk_worm_drop: Played when a silk worm is dropped from leaves harvested by a crook
    • exdeorum:silk_worm_infest: Played when a silk worm is used on a leaves block
    • exdeorum:silk_worm_eat: Played when a player eats a cooked silk worm
    • exdeorum:grass_seeds_place: Played when grass seeds or nylium spores are used on grass or netherrack
    • exdeorum:sculk_core_activate: Played when a sculk core is used on a sculk shrieker to spawn Wardens
    • exdeorum:watering_can_use: Played when a watering can is watering something
    • exdeorum:watering_can_stop: Played when a player stops using the watering can
  • Fixed fluid mixing sounds playing at the same volume regardless of distance from the barrel
  • Add note to Random Armor Trim indicating it does not drop Netherite Upgrade template
  • Changed default value of server config simultaneous_compressed_sieve_usage to true so compressed sieves aren't terrible anymore

Files

exdeorum-1.36.jar(1.94 MiB) Primary Download
exdeorum-1.36-sources.jar(1.71 MiB) Download

Project members

thedarkcolour

Owner

Details

Licensed GPL-3.0-only
Published a year ago
Updated 2 months ago