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- 1.21
- 1.20.4
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What's Changed
- Fix #159: Universal Transformer does not push energy to adjacent blocks by
@Swedz
in #162
- Fix #160: Universal Transformer doesn't get a larger EU storage based on the higher tier hull installed by
@Swedz
in #163
- Add translation zh_cn by
@Gn3po4g
in #161
Full Changelog
What's Changed
- Fix #154: Looting module lacks a recipe by
@Swedz
in #155
- Fix #153: Nano armor texture to be properly overlayed with the star shader instead of forcing it to be solid black by
@Swedz
in #156
Full Changelog
What's Changed
- Fix Brewery not having slot for Overdrive Module by
@Swedz
in #152
Full Changelog
What's Changed
- Fix #138: Enchantment glint not applied to nano decorations by
@Swedz
in #143
- Fix Alloy Smelter recipes to allow ingots/dusts and nuggets/tiny dusts to be mix and matched by
@Swedz
in #144
- Fix #139: Nano leggings and boots recipes don't require redstone control module even though they have a toggleable ability by
@Swedz
in #145
- Add info page in EMI for how to get Manure by
@Swedz
in #146
- Add Robot Auto Feeder that feeds you canned food from your inventory using energy by
@Swedz
in #147
- Add Looting Module for Lethal Tesla Coil by
@Swedz
in #149
Full Changelog
What's Changed
- Fix Tesla transmitter calculating amount to extract incorrectly and causing a crash by
@Swedz
in #136
Full Changelog
What's Changed
- Add tags to blacklist certain items and fluids from generated recipes in Canning Machine and Composter by
@Swedz
in #135
Full Changelog
What's Changed
- Make MI tanks linkable to the chainer by
@Swedz
in #133
- Add config option to disable runtime generated recipes for the Canning Machine and Composter by
@Swedz
in #134
Full Changelog
What's Changed
- Improve Machine Chainer handler performance by
@Swedz
in #131
Full Changelog
What's Changed
- Add compat for Eternal Starlight farmland in the Farmer by
@Swedz
in #128
- Add compat for Biomes We've Gone farmland in the Farmer by
@Swedz
in #129
Full Changelog
What's Changed
- Add compat for Mystical Agriculture farmland in the Farmer by
@Swedz
in #125
- Add compat for Farmer's Delight rich soil in the Farmer by
@Swedz
in #126
- Fix #123: Can't place Farming for Blockheads fertilizer on Farmer soil by
@Swedz
in #127
Full Changelog
What's Changed
- Allow tesla plasma and arcs to be colored by
@Swedz
in #118
- Add Tesla Particle Generator block by
@Swedz
in #119
- Fix Tesseract API version requirement range by
@Swedz
in #120
- Fix tesla arc client cache not clearing immediately when a block is removed by
@Swedz
in #122
- Make Lethal Tesla Coil blast immune (from explosions and bosses) by
@Swedz
in #121
Full Changelog
What's Changed
- Make Lethal Tesla Coil deal player damage for the sake of player-specific drops (such as xp and wither skulls) by
@Swedz
in #114
- Increase Farmer EU costs to 32eu/t and 64eu/t for the steam and electric tiers respectively by
@Swedz
in #115
- Add Silk Touch Module for the Electric Farmer by
@Swedz
in #117
Full Changelog
What's Changed
- Add blacklist tag for machines in the Processing Array (#extended_industrialization:processing_array_blacklist) by
@Swedz
in #107
Full Changelog
What's Changed
- Simplify component registry internals by
@Swedz
in #105
- Add info to EMI for what Blazing Essence is used for by
@Swedz
in #106
Full Changelog
What's Changed
- Use official Curios API by
@Swedz
in #104
- Add Tesla Networks for wireless power and more by
@Swedz
in #52
- Add Quantum upgrade for Nano Suit by
@Swedz
in #46
- Fix #78: Can't use recipe viewer to lock slots to a recipe in Processing Array by
@Swedz
in #83
Full Changelog
What's Changed
- Use new annotation based config API by
@Swedz
in #102
- Clean up codec internals by
@Swedz
in #103
Full Changelog